Kirith Kodachi: Integrating Map Functionality

Here’s a test.
In game, go to the star map and tell me the number of jumps it is via shortest route from Stacmon to Vey in Placid region. Don’t use out of game tools …

Mabrick: Upcoming Enhancements now on SiSi

A picture is worth a thousand words or so the saying goes. I figured that in this instance, that would be true. So, I logged into the test server Singularity, SiSi for short, and …

Dev Blog: U and I – Our little improvements together ver. 3.0

CCP Karkur outlines the already mentioned changes and improvements to the in game user interface

Hi all

As some of you active forum warriors might know, CCP Soundwave posted a …

Dev Blog: Stay on Target – UI Features Set for Retribution

*For optimal results read the following message in an Australian accent*

The following Australian glossary may be required: …

Video: Retribution new UI Effects / Circles Thingy

As announced a few days ago, the EVE Online: Retribution will feature a refreshed UI centered in a newly designed brackets for locked targets, here it is a short video showcasing …