Hello Capsuleers!

I am CCP SoniClover from Team Super Friends here to tell you about one of the things we’re adding this winter. It’s a little thing called Hi Sec Player Owned Customs Offices (POCOs). With the tl;dr version out of the way, lets dig into some details.

Lets start with a quick overview of Customs Offices for those unsure of what they are. Customs Offices are structures that orbit planets and allow players to import and export goods between the planet and space. There is one in orbit around each planet in the EVE universe. They are heavily linked to Planetary Interaction, and allow for a more secure, larger transfer than manually launching goods from the planet into space for pickup.

After EVE Online: Rubicon comes to EVE on November 19, all Customs Offices in empire space (0.5 security status and above) will become owned and operated by InterBus, an NPC corporation. Anyone can shoot at InterBus Customs Offices, if one is destroyed, players can put down a gantry and build their own Customs Office in its place. You can read about how to anchor a Customs Office here. Again, this will apply to all Customs Offices in high sec, in all systems and all security bands, but existing restrictions on Customs Offices will remain (like in the Jita solar system).

Once a POCO is in place, players can make a legal attack only if they’re at war with the owning corporation. Attacking without an active war on the owner will bring CONCORD intervention. Customs Offices will now have a value on Kill Reports, meaning for instance that if the owning corporation has a bounty, then destroying their Customs Office will pay out bounty.

Because of the importance of wars in taking down POCOs, we’re putting in a restriction on when ownership of a POCO can be transferred and to whom. A corporation that owns a Customs Office cannot transfer ownership if they are at war or have a war pending. This does not apply to transferring ownership to another corporation in the same Alliance as the owner (as the war will still cover those).

POCOs in hi sec will give the owner the exact same controls as POCOs in low sec – the owner can set the tax rate as he wants and can have different tax rates based on standings. This includes denying access. While this can be used to stifle imports to a planet, it can never stop you from exporting from the planet, as you can always launch directly into space. This, coupled with the fact that is doesn’t cost a great deal to set up on a planet, means that while high sec POCOs can disrupt your operation this change can never shut it down completely.

The NPC tax will continue for hi sec POCOs (as we want low sec POCOs to still be competitive). The tax rate stays the same, at 10% for export and 5% for import. This is then in addition to whatever tax the player owner sets.

New Skill: Customs Code Expertise

We are introducing a new trainable skill, Customs Code Expertise, which will reduce the NPC portion of the tax rate, but 10% per level (so at level 5 the NPC export tax rate will be 5% rather than 10%). Again, this skill only affects the NPC portion of the tax, not the player owner tax.

Tax Base Change

We’re also adjusting the tax base values for commodities. These have not been touched since they were adjusted based on market values in November 2011 and are a bit out of sync. We’re reducing the values for all types, as follows:




% change


















These two changes (new skill and adjusted tax base values) mean that the NPC portion of the tax is going to be less than it is right now.

We have a few other things up our sleeve for Rubicon, so keep an eye out for more dev blogs from Team Super Friends in the near future discussing those. Until then, take care.

–  CCP SoniClover

[ Original Dev Post ]


  1. Justaplayer

    I must say that CCP found a smart way to kill PI in high sec. They always said that passive income should disappear from the game…

    October 1, 2013 at 5:05 pm Reply
    1. Meh

      mmh , i think passive income will increase , atleast for some ppl

      October 1, 2013 at 5:34 pm Reply
    2. stone

      Its not gonna kill pi in high sec or passive income. Cost of goods on market will go up to make up for the imposed player taxes and instability in supply. So yeah you will make more money from pi this way. They are removing NPC corp isk sinks(new skill) and letting players control the pi economy more.
      Hopefully someday corps will be able to rent out research and manufacturing slots off poses to the outside public. Personal hangers are here so its getting close.

      October 1, 2013 at 10:49 pm Reply
  2. Cloora

    I just wish there was a way to IMPORT good into a planet without using POCOs. Say the GOONs take most or all the hi sec POCOs, and they decide to do a PI interdiction. So if I was a carebear who has a factory planet that only does reactions, I’m screwed.

    Actually now that I think about it, they could just set up a factory planet in a quiet low sec system and be more careful. But as someone who does low sec PI right now, I still would love a way to bypass the POCOs with a method to get goods onto a planet. It should be a pain in the ass method so POCOs are always preferable. Like paying Interbus a flat fee to shuttle goods to the planet but it takes hours to do it.

    Just some thoughts…

    October 1, 2013 at 5:39 pm Reply
    1. Atogrim

      There is one: destroy it and set up your own one.

      October 1, 2013 at 6:06 pm Reply
      1. Cloora

        Small corps against goons? Do you even think bro?

        October 1, 2013 at 6:42 pm Reply
        1. Jerry

          The war dec price alone makes it an nonviable option is you actually are thinking about bottom line costs.

          October 1, 2013 at 6:43 pm Reply
      2. Shadowblade1436

        That would involve declaring war on goon’s which would cost 500 mil, and who would do that just to kill a poco?

        October 1, 2013 at 6:45 pm Reply
        1. Atogrim

          Whats 500 mil?
          Dec them, destroy as many as possible.
          If they set them up again rinse repeat.
          Goons, to stick with your example, can’t be everywhere.
          Plus they have different wars to fight.
          Plus i am sure there are a lot of midscale Corps and alliances out there that will love to do same just to be a pain in goons arse.
          So, i wouldn’t worry too much about that.

          October 2, 2013 at 12:16 am Reply
          1. What does the fox say?

            You make it sound like people have somekinda drive to shoot stuctures. Shooting a POCO gets you nothing, why would anyone pay to shoot POCO? There seems to be alot of people that think that the community is intrested in losing money for the privlage to shoot structure. Which is just stupid really.

            October 2, 2013 at 5:24 pm
  3. Padow

    So, NULL based corporations will never be able to transfer/sell POCO’s since the war system is built to be exploited by Marmite and others to be permament?

    October 1, 2013 at 5:51 pm Reply
  4. hobbes961

    Won’t the new skill become useless quiet quickly? Everyone in high sec is going to want to put up a poco to get their tax income rather then leaving it in NPC hands. So unless there is some way for InterBus POCO’s to re-spawn. As well as a reason for people to not setup POCO’s in the first place (something like null sec sov upkeep). Then the new skill will be pointless.

    October 1, 2013 at 6:25 pm Reply
    1. Stating the obvious

      There will always be a base tax on top of whatever the players add on. This base tax is what will be lowered with the skill.

      October 1, 2013 at 6:41 pm Reply
  5. Jerry

    I can see this easily being exploited by having some nullsec alliances set up a corps in highsec with no affiliation to the nullsec alliance, then take down, and place POCO’s, only to transfer them to the nullsec alliance, which has a extremely high dec cost(because of size), far out weighing the potential profit from highsec POCO’s. Although that nullsec alliance would probably never try and defend a POCO, people won’t attack it as it’s just not worth it once you factor in dec costs.

    October 1, 2013 at 6:40 pm Reply
  6. Hi sec is now goon sov

    So what is going to stop Goons from taking every HiSec poco, charging the maximum tax rate, and having massive passive income? What HiSec bear can afford to wardec them?

    October 1, 2013 at 6:41 pm Reply
    1. M1k3y_Koontz

      The fact that they won’t be able to project force across 2000 highsec systems as well as 1000 nullsec systems.

      Also, no titan bridges, Goons don’t know how to use gate :)

      October 1, 2013 at 8:43 pm Reply
      1. heh.....

        Nobody would attack their POCO’s simply because the cost to war dec them. Think alittle before typing.

        October 1, 2013 at 9:39 pm Reply
        1. M1k3y_Koontz

          There are some rich, bored people in EVE.

          October 1, 2013 at 9:41 pm Reply
          1. lulz


            I’m sure rich bored people will pay for the privilege to shoot structures.

            October 2, 2013 at 5:01 am
          2. mmm

            Like those Hi sec war deccers who always war dec null alliances. They would get extra things to shoot.

            October 2, 2013 at 6:53 am
          3. Hey windowlicker

            They are not going to shoot structures, they shoot retards in ships because retards fly around with loot that actually pays for the war dec. Shooting a POCO isn’t going to drop loot, it’s pretty fucking simple, and if you don’t understand this, then you are probably one of those retards I mentioned earlier.

            October 2, 2013 at 5:15 pm
          4. BL grunt

            o? Did you fall off the special school bus for failed abortions ffs.

            October 2, 2013 at 7:26 pm
          5. Guest

            Nice constructive posting, you must be from the EVE-O forums.

            October 2, 2013 at 8:13 pm
          6. BLisGAY

            He has gone mean from all the buckets of goon cum he is being forced to drink….

            October 3, 2013 at 6:59 am
      2. Billbo

        You must be “that kind” of stupid because I take it you’ve never heard of “jump clones” or “alts” for that matter.

        October 1, 2013 at 10:41 pm Reply
        1. M1k3y_Koontz

          Thanks for opening with an insult, that gives a great heads up as to the quality of the comment to follow.

          You seem to forget that highsec is a lot bigger than nullsec, not only are there more systems in highsec than in CFC space, but there are no cynos, no capitals, and I doubt the average CFC grunt will be jumping for joy to grinding the equivalent of 20 Delves in bombers before the local highsec bears take them over first.

          October 1, 2013 at 11:10 pm Reply
          1. Billbo

            Anytime, It’s my duty to kick full retard in tha face

            October 2, 2013 at 3:09 am
  7. Billbo

    INB4 Goon interdiction of PI “Winter is coming”

    October 1, 2013 at 6:51 pm Reply
  8. Random Miner

    Not really the death of hi pi, but it will defeinitely suck more. Unless the monstrously large corps that set them up keep the tax rate at a level that doesn’t really change too much what they were before (the smart way, that actually makes the corp isk)

    Besides, if monstrously large corps aren’t the ones who take them, and they don’t set a reasonable tax rate, then it will be chaos and the poco’s will die constantly.

    However, if these large corps are not high sec based, like big nully corps, then corps can just wait, declare war (i know it costs an arm and a leg), kill a bunch off all at once, and set up there own without much fear of actual reprisal… although goonies are pretty hi sec obsessed these days, lolz

    October 1, 2013 at 8:16 pm Reply
  9. Lol

    Awesome so even more Isk and structures for the large null sec alliances to control. Good move! NOT

    October 1, 2013 at 8:31 pm Reply
  10. Baren Planet

    I didn’t want to believe it when it was announced… But now
    that details are coming out, I’m pissed off.

    What is the production of low grade high sec PI planets?
    They are completely insignificant when compared with null or WH! A newbie that
    goes to a everyday cycle can’t get more than 1-4 mil a day (which they can get
    more easily with the new exploring system and with less skills). A veteran does
    not waste its time for so little, so why bother with it?

    Some may argue that this targets advanced PI complexes in
    high sec, but to be honest with present taxes only a moron would do it there…

    So, why does CCP puts their valuable resources (the devs) in
    implementing a stupid and unnecessary feature?

    CCP and some moron coalitions elite figures (some
    represented in CSM) want to finish high sec “security” and

    I would advise CCP to see how many player “live”
    in high sec vs null sec and why? And of those, what is the cash income…

    As it happen with WH corps, High sec corps must unite to put
    a voice in CSM, or their play-style will be over soon!

    October 1, 2013 at 8:35 pm Reply
  11. hamhock

    Epic total fail. Complete waste of development. Screws noobs more than anything else. Please explain the long-term goal of such a useless change.

    October 1, 2013 at 9:14 pm Reply
    1. stone

      It will generate content and make high war decs more worthwhile, other than bragging rights and loot. Null sec blocks will probly own a lot of them. And high sec wardecers will perma dec and harrass the pocos forever. Ppl in low and null do fight over poco’s daily, and poses. Majority of pi made and sold in high sec so yeah its a good change. Pi goods will go up for a bit so start stocking up. Fuel blocks will go up too. Paste. Lots of things.

      October 1, 2013 at 10:13 pm Reply
      1. Harmonica Ron

        In reality most PI comes from null, and w-space, not sure who told you otherwise, but CCP said in their keynote last fanfest that 85% of all PI is produced outside of highsec.

        As far as the war dec corps shooting POCO’s…… My question is why would they? They get nothing from shooting them, so there is no reason to think they would. Alliance like marmites don’t hate goons, or any other nullsec alliance, they just make money from killing them despite the war dec costs, and this is why they dec them, it’s profitable plain, and simple. Where is the profit in shooting a POCO? You could argue dropping a POCO is where the profit comes in, but in reality like I mentioned earlier highsec PI is shit, and considering it takes like five dudes on a planet in lowsec a month just to cover the POCO cost, it likely will never be profitable unless you have a high dec cost, and it’s not inforced nonstop inforced POCO’s don’t work, which means they don’t make money.

        October 2, 2013 at 6:17 pm Reply
        1. bla bla

          You have no idea about what you ae talking about… No Marmite doesn’t make profit from those wars. Dec corps will shoot POCOS to get a reaction back. Its just easir than a POS… Don’t think about profits if you are trying to understand most high sec deccers… think about getting fights and moar kills.

          October 2, 2013 at 9:03 pm Reply
          1. heh.....


            They make tons of isk off retards not moving things with out of corp toons. You are an idiot if you didn’t know that…

            October 2, 2013 at 10:31 pm
  12. 2.4

    Welcome to Go on swarm Online: We don’t need CCP Soundwave to change the game in our favor…

    October 1, 2013 at 10:50 pm Reply
  13. Sur Manda

    CCP NEED TO Remove high sec! It`s the time!

    October 1, 2013 at 10:55 pm Reply
    1. Billy

      I totally agree. CCP don’t need the pubbies anymore. They have plenty of money and losing 50% of the player base is worth it so we only have the elite players left.

      October 1, 2013 at 11:16 pm Reply
      1. Hee Haw!

        And get rid of local while we’re at it!
        Make the elite players learn real “null” security life.
        Hee Haw!!

        October 5, 2013 at 5:17 am Reply
  14. krbr

    Cheer up eve community. This is the beginning of the end for this game.
    But do not worry. New games will catch up to fill the gap.

    October 2, 2013 at 12:54 am Reply
  15. Darth Nefarius

    Wow that a large bump in price with a few misplaced commas :)

    October 2, 2013 at 2:43 am Reply
  16. kees

    gz goons / cfc… some extra iskies coming in soon via those poco’s… i gues the new cfc ccp minion is ccp SoniClover now that ccp soundwave is leavin… this game is so fubar

    October 2, 2013 at 7:14 am Reply
  17. Nobody

    Will the skill be for the owner of the POCO or for the person doing the PI? Shit, I had another good question but I forgot it.

    Are there any available PI stats? It would be interesting to see how profitable POCOs are. There’s SOOOOO many that I doubt it would be worth the time and investment for someone to try to take a large portion, much less all of them. It would take a very long time to recoup the investment, much less make a worthwhile profit methinks. But I could be wrong. There’s got to be lots of planets out there that aren’t even used at all, but who knows. Not real often you find a hi-sec system completely empty.

    October 4, 2013 at 1:55 am Reply

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