EVE Online – The game where hundreds of pilots clash in one battle. The game, where every pilot could make a difference, where a well organized group of individuals can curve the Sov map of New Eden. Long story short: Eve Online is a Game of Blobs. This type of game play is encouraged by game designers; this is basically how they see the game. But eve is not only about 4000 pilots smashing each other in a face on one, heavy lagged grid. This game is not only about one guy broadcasting a target and 3999 others pressing F1.

EVE Online had much more to offer in past.

While sov warfare is really one of the key points of this game and generates some amazing fights where nearly every single ship class is used, there’s also a very nice little thing called small scale PVP.

In the past 0.0 was flooded with roaming gangs. 5-6 man gangs roaming all over the nullsec, searching for some unlucky pilot in his shiny PVE ship, small gatecamps or other roaming gangs. It was a very fun time. You could roam around and engage another gang trying to do same as you. You could travel to a staging system, engage the home defense fleet and run away after killing couple ships. There were 3-4 way fights between roaming gangs. If somebody asked me what “L33T PVP” was, I would definitely say “Small Scale PVP”. That is the type of gang where pilot’s skills and ability to fly his own ship matters. That’s where individual can really make difference.

In modern EVE roaming gangs are something rare. While there are some individuals who dare to roam in small gangs, they mostly get no kills or end up getting slaughtered. Such groups are scarce and some of the nice footage they post on eve-o takes months of flying to produce. In most cases if you find roaming gang, it’ll be more than just 5 guys for sure. It will be something between 20 to 50 men fleet. Now let’s dig to the cause of this.

Jump bridge networks and Cyno gens – This is something that every sov holding alliance/coalition is striving to build. While the introduction of jump bridges and cyno gens helped a lot in terms of logistics, it also made things too easy and risk averse. First of all, this solution helped to secure such thing as “retards in PVE ships” traveling by gates. It did not eliminate threat completely but since then they’ve become much harder to catch. This already de-motivates somebody from roaming deep into 0.0. Jump bridge also gave a huge advantage to a defender. It became easy to intercept roaming gang using a JB. First thing defender will do after forming a superior fleet is to chase you out of the system and camp you in a pipe, just by bridging ahead. So having no chance of getting out, most of the roaming fleets are slaughtered before the chance to engage in a good fight.

Cyno gens and JBs also helped to secure traveling in jump freighters/capitals. Most of JB/Cynogen POSes are heavily armed so trying to kill a capital ship on JB with a cruiser gang is a tough thing to do. Even tackling it requires some preparations like putting a dedicated person cloaked off POS, when target comes in you have to tackle and keep it away from getting into the safety of inside the forcefield, while your ship is receiving heavy punishment from POS guns. You have to note that there is a chance of a superior defense fleet coming via same jump bridge to save their tackled buddy.

Before then, people were using a cyno alts and it was much easier to find and tackle an inexperienced pilot who was trying to move his shiny.

While I admit that jump bridges helped to develop nullsec from logistics point of view, they also helped to de-populate nullsec. People these days tend to live in one system as a group and if somebody has to do ratting or something else in another system they will  jump bridge to it and come back after they are done. This kind of approach ends up with most station systems being empty.

I do not blame the player base for blobbing. It is not the player base that actually did kill small scale PVP. Sticking as a group is a human nature and no matter how you spin it people will find a way to get under one large umbrella. The player base is just using tools provided by game designers. CCP is the one who should be blamed for denying a small group of people certain content. During development of a certain feature, CCP Devs never take in consideration tools created by player base itself. I doubt CCP ever thought of the intel channels that every coalition has. They never thought of scout alts permanently sitting in entry systems and reporting information via IGB tools. Some of the current ship re-balance features really scream “Made for blobbing! Do not use in any other way!”.

– The Red Orchestra

P.S.:And if small scale PVP is pushed out, think how the poor solo PVPer feels… Devs trying to eliminate off grid boosting while forgetting that this is the only advantage that solo PVPers have. I would quote Logan Durandal from Matari Exodis “links help push the number to a more equal engagement in a game where most people won´t engage without a couple times our numbers with some added ecm thrown in just to be sure.”


  1. imsosly

    God forbid someone involved in the fight via boosting or whatnot actually be vulnerable… Range is a core concept in fights. Infinite range is just ridiculous.

    September 11, 2013 at 8:40 pm Reply
  2. Billbo

    Small gang PvP is dead because people are scared to death of having shitty K/D ratios.

    September 11, 2013 at 8:44 pm Reply
    1. Red Orchestra

      I would disagree. My ISK lost vs ISK killed is terrible. I still FC small gangs, but finding a target is right now a pain in the ass for me. I’m spending most of the time trying to actually find a proper dest for 6 man gang. You will be surprised how hard it is to find anyone in 0.0 outside staging system.

      September 11, 2013 at 8:47 pm Reply
      1. The Observer

        Here here. Last small gang I lead in 0.0 ended up in 5 hours of roaming through Curse, the Great Wildlands, and then I said screw it and dove into the wasteland that is the drone lands. Nothing. Had to call it because my little 18 man Thorax fleet dwindled down to 8 from pure boredom.

        On another note, Small scale pvp isn’t dead, it’s just dead in 0.0 k-space. WH space, on the other hand….

        September 11, 2013 at 10:11 pm Reply
        1. Red Orchestra

          Well, I am talking about 0.0 as well. I doubt u r able to ut JB/Cynogen in NPC space or lowsec:)

          September 11, 2013 at 10:26 pm Reply
        2. M1k3y_Koontz

          Clearly you’ve never been to wh space. In c5/c6s you’ll only find blobs, and in low class holes its all about ganking unsuspecting ratters

          September 12, 2013 at 11:47 am Reply
          1. The Observer

            Please, go on. I find your insight rather intriguing. While your at it, why not let me know what corp your in. That way I may further know how you have come to your conclusion.

            September 15, 2013 at 10:04 pm
    2. Todd

      This isn’t CoD, k/d doesn’t matter, infact more often then not people that are awful have great k/d, and people that are great at pvp usallly have bad k/d(or isk effecency).

      September 11, 2013 at 10:23 pm Reply
    3. CMIV

      lmao. Utter crap. K/D ratios don’t mean a thing and any pilot who thinks otherwise is a complete tool. Terrible pilots can have good K/D ratios and likewise good pilots can have poor ones.

      The main reason that small gang PvP is rare is due to 3 things:

      a) Risk averse pilots who are scared shitless of losing a ship or two.
      b) A huge abundance of poorly skilled pilots who are out of their depth with small scale combat.
      c) There is no reason for anyone to be in a small gang – they affect nothing.

      Solve those and small gang PvP will flourish.

      September 18, 2013 at 9:35 pm Reply
  3. Not a Pet

    Are you affiliated with Gevlon goblin or poetic stanziel? I’m sorry but this is pure bullshit. Blaming the lack of small gang fights on JB/CYNO GEN is retarded.

    I’ve been parf of a lot of small roaming gang and have seen a lot of small gang comming in my territory. Didn’t change anything other than giving us the ability to catch up.

    The real problem is killboards. Plenty of FC are so afraid to welp a gang that they won’t engage unless they outnumber. Why is that? Because of people who bitch about seing red on a KB or eeing inneficiency.

    There is also human nature. People dont like losing and tend to band together against adversity.

    There is a lot more to this. But blaming it on jb and cyno? Give me a break

    September 11, 2013 at 9:06 pm Reply
    1. The Observer

      Screw efficiency. I’ll gladly whelp a 20 man thorax fleet in order to kill 2-3 AHACS. Pyrrhic victories are victories nonetheless.

      September 11, 2013 at 10:06 pm Reply
    2. blob is safe

      No its not killboards..
      Its becouse ppl dont want to rat over 1 hour to replace one fitted BC.
      Shit is too expensive..
      CCP wants that ppl are buying plexes to buy stuff.. Its should be enought that
      you pay mohtly sub..
      =Make things cheaper (if you belive that eve has player run free markets your tard) and
      make plexes more expensive.
      95% of players are not isklords..
      And PVE content sucks.. No wonder why ppl are botting

      September 11, 2013 at 10:55 pm Reply
      1. Billbo

        “No its not killboards.” i take it you’ve never been in an alliance

        September 12, 2013 at 12:30 am Reply
        1. srp blob is safe

          Im in one alliance that is known of gutfites.
          No its not killboards. Becouse how killboard mechanism is working
          its very easy to keep kb’s +95%positive.
          At end ships will be destroyed anyway. On that point im not very interested how many ships i have killed before i died. Just realizing that now i have to do worthless shit ratting again to keep small gang pvp going on that is not covered by alliance srp’s.

          And for imigo. I have only one account. Sitting in 0.0.
          I do only pvp. Please tell me how standard grunt can get 100milj easier than ratting 3xtickers that is one hour.

          I just say that i would be doing lot more small gang pvp if isk factor is not limiting it. I also know that im not only one.

          =cheaper stuff more content

          September 12, 2013 at 5:28 am Reply
      2. Imigo

        If your only source of income is ratting, you lack the imagination to succeed in EVE.

        September 12, 2013 at 12:58 am Reply
  4. Altaen

    This article is silly. Small scale PVP all over the place. Sure, maybe 5 man gangs are rare, but 10-20 is extremely common.

    September 11, 2013 at 9:10 pm Reply
    1. Curse Resident

      Really?? Where?? And don’t say FW space because a lot of people don’t want to HAVE to join FW and should not have to join FW just to get small gang pvp.

      Yes you can see some of it in NPC null but even then, it’s rare to see gangs of less than 20 and a lot of those gangs are bait with Titan drops waiting to back them up.

      What this author is talking about is the roams in SOV null and that doesnt happen anymore, even in groups of 20 or so. Not unless its an organized event like the GSF “roams” into Test space from a few months ago.

      September 11, 2013 at 9:52 pm Reply
    2. The Observer

      Last time I roamed in 0.0, it was in NPC null. My little thorax gang of 9 or so dudes didn’t dare cross into sov space because we’d get decimated the second we blipped on their intel channel, or worse: get no kills because they saw us coming from 15 jumps away and fled to their capital via JB/cyno gen network to join a defense fleet of about 200. I’ll say this, I don’t think it’s CCP’s fault that small gang warfare is dead (or crippled), it’s “human nature,” as you call it. CCP just enabled the death of the 6 man nano vaga gang (which happen to be my favorite).

      September 11, 2013 at 10:03 pm Reply
      1. Noisrevbus

        There are two comments that immidiately spring to mind:

        1. Dare to engage anyway, it’s a bit of an odd circular argument when you say that A) we didn’t dare engage, because B) we’d get blapped instantly, but C) there is no problem in the game.

        especially when…

        2. The reason you’d “get blapped instantly” has little to do with the general mass of players and more to do with changes to the game. The nano-nerf (and it’s related agility nerfs etc.) ensured a harder time to escape bubbles (changed the potency of a large bubble-camp immensely). The damp- and ECM nerfs forced the related Recons to operate within tackle-range of the other (tackling-) Recons, shifting balance of power to the (larger-) offensive group. The Logi aggro-mechanics nerf not only dealt with high-sec exploits but also severly limited gate-crawling and force-splitting tactics in Nullsec. Those are just three examples, I could literally fill a page with further examples that have strengthened large, immobile gangs of large, cheap ships in the face of Nullsec roaming.

        The “Human nature” bullshit is just that, bullshit, just look at the long list of changes that have continuously discouraged people to keep roaming in deep space and share grids with larger hostile fleets.

        You said it yourself, people like you don’t even try because you expect to get blapped straight away. There are groups out there, still, who have done just that for years upon years who are living proof of it’s possibilities. However, they also know very well it’s limitations and are aware how the changes have affected the environment around them – how that interactive sandbox form of “small-gang PvP” have become more and more of a rarity for each year passing, because of more and more retarded changes to the game that discourage what is essentially the lifeblood of the game (one big shared and multifacetted sandbox).

        September 11, 2013 at 10:56 pm Reply
    3. Noisrevbus

      The problem isn’t that gangs don’t exist but rather that they have no impact on the sandbox and do not interact throughout the sandbox to help shape it. The “small scale PvP all over the place” you refer to is most likely limited to a single region or security of space (eg., Lowsec; Black Rise etc.), flying only a certain subset of ships (eg., Tech I, Cruisers) against a similar composition (equal sized gang, same subset, similar composition and so forth).

      Compare that to oldschool roaming where a well-rounded composition would roam Low, NPC and Sov (High, status permitting) and take fights from gangs spanning 1-100 in ships spanning Frigates to Capitals. They’d literally engage anything, anywhere, anyhow – and that created a hell of alot more action, as well as impact on the sandbox since most of the associated kills and losses were meaningful (hurt players, gained players income, affected behaviour etc.).

      Check out some old roaming movies (Church, or w/e) and you will see this in action. People roaming 300 jumps between Low and deepest Sovnull, showing clips of anything from mere ganks, to equal fights to heavily undermanned attempts and showing Subcaps engaging both other Subcaps and Caps. Take a look at those and realize how much more exciting this game looks when people move around and engage a variety of opponents.

      September 11, 2013 at 10:36 pm Reply
  5. Jay

    Who wants to roam when you can be hot dropped around any corner. Its not enjoyable gameplay.

    September 11, 2013 at 9:40 pm Reply
  6. Players have been complaining about blobbing for years.

    It is human nature, and EVE is a game that is based on human nature.

    September 11, 2013 at 9:47 pm Reply
    1. Bo Jangles

      The issue isn’t so much that players are blobbing, its more than developers seem to facilitate more for the blobbers than the lone players and wolf packs

      September 11, 2013 at 10:22 pm Reply
  7. herp

    This is perhaps the most retarded article i’ve ever read on this site. 1DH, Gehi, Barlequet, G0-. Go there in a fleet that isn’t shit (I.e not fucking thoraxes or whatever else people commenting on this article think is a “doctrine”) and go get some kills. By all means bring tech 1 stuff: 100mn Vexors, HM Caracals, Arty ruptures, Talwars. Bring stuff that skirmishes well and not stuff that needs to brawl. Bring anchorable bubbles and set them up between the station and the busiest gate. You will get kills.

    The person who wrote this article and the other people crying about lack of small-scale (10-20) pvp in null need to actually think about how to get kills rather than just expecting them on a silver platter.

    September 11, 2013 at 10:38 pm Reply
  8. morebortsigns

    The problem is blobbing has caused large areas of nullsec to be empty because the blobs all stay in the same staging systems….so there is not much point in roaming…you can easily do 45+ jumps and find basicly nothing….because they are all crammed in the sam systema nd a small gang cant expect a fair fight so its again pointless.

    There is some small scale pvp going on though …solo pvp is dead as a door knob.

    September 11, 2013 at 10:43 pm Reply
  9. PLgrunt

    ‘modern EVE roaming gangs are something rare’

    All I can think is you are in the wrong alliance and a terrible corp and living in some shithole part of space with your eyes shut..

    Keep saying to yourself EVE is dead, there ain’t no PVP.. keep being afraid to undock and go find it and you will stay there docked and will not be proven wrong.

    September 11, 2013 at 10:58 pm Reply
    1. Red Orchestra

      You are so damn wrong mate.

      September 12, 2013 at 4:39 pm Reply
  10. lol

    It’s actually really easy to farm kills by catching the retards that jump blind to beacons. Realistically all you really need is a cloaked dictor with a cyno fit, then you bridge your blops gang from a neutral station half a region away.

    September 11, 2013 at 10:59 pm Reply
  11. Slothen

    You could have published this article 5 years ago and it wouldn’t have felt out of place. Nothing here is new or original. Hearing bittervets complain about small group PVP lost is just boring.

    September 11, 2013 at 11:01 pm Reply
  12. Red Teufel

    back then a 10 man gang was a blob bub. keep your opinions to yourself. you want that same thing go to WH space. shit logistics, small gangs only. gf.

    September 11, 2013 at 11:06 pm Reply
    1. Red Orchestra

      Right now I am there mate :)

      September 12, 2013 at 4:37 pm Reply
  13. TommyN

    I agree with article. Shame small gang warfare has diminished

    September 11, 2013 at 11:19 pm Reply
  14. war anyone?

    I wish Garmon would post on whether or not solo is dead. I hate hearing it from people who aren’t well known for soloing.

    September 11, 2013 at 11:55 pm Reply
    1. war anyone?

      I love soloing, but finding people you can engage at this point outside of fw buttons is a time-suck.

      EVE should have room for everyone. Unfortunately the solo community’s days seem numbered. Each nerf makes it more difficult to move and fight by yourself in null sec. There may still be people out there shredding it up by themselves and having reasonably consistent fun(at this point 1 gf solo per day outside fw or rvb would be quite an achievement), but i haven’t met any. Smart bombing battleships don’t count.

      September 12, 2013 at 12:01 am Reply
    2. derp

      He’s busy with his links and his hauler alt.

      September 12, 2013 at 12:03 am Reply
  15. Shadowblade1436

    problem is, even in “small gang” pvp the side that has a good FC calling primaries and everyone else pressing F1, will win.. I know I’ve done it a million times. The so call “Leet small gang pvpers” in low sec melt in an equal fight vs a well organized/disciplined null sec pvp roam.

    September 11, 2013 at 11:58 pm Reply
    1. Aonus_the_blaster_maniac

      as the Author mentioned. its small scale pvp. not a 20man+ roam gang.. thats not small scale pvp. There is a dfifference between F1 monkeys and leet small gang pvpers. F1 monkeys dont know who without saying is primaried when a falcon, BB, Scorp comes onto the field. F1 monkeys dont know how to pull range to mitigate short range dps on them. the list goes on, Its not just an FC that plays a large role in a small gang fight. calling primaries and secondaries are only 1 part of a fleet engagement.

      September 12, 2013 at 1:42 am Reply
  16. troll

    Ok, let’s do a little thought experiment – why would CCP be interested in prioritizing small gang PvP? To CCP there is only one thing that matters – number of active accounts. And for EvE two largest groups of players are either players who live in high sec or null sec players and their gazillion alts.

    I mean they will not create new meaningful content for high sec dwellers mainly because those players do not voice their opinions vocally. Yeah sure, from time to time CCP adds “go fetch a container BS mechanics”, but in reality can anyone really say with a straight face that they could imagine CCP adding new meaningful content for high sec within, let’s say, timeframe of 2-3 years? Because there is no threat of losing large numbers of players (or so they think) and thus CCP does not have incentive to create content.

    And about null sec – why would they want to alienate the largest player group of said mechanics? Null alliances will resist to any change of status quo in order not to lose freebies or influence. And they and their alts are most willing and effective in conducting forum warfare in official forums to box CCP in. So for null sec that means mostly +1 high slot and -20PG here and there for new and exciting content. Null alliances have both means and will to blackmail CCP into stagnation and don’t think for a second that they won’t stage some kind of new temper tantrum if status quo is threatened.

    There are mostly 3 options for CCP: 1. Continue this BS “expansion” of pretend and extend 2. Create/change new mechanics in current EvE universe that rocks the boat and possibly pisses off a lot of players 3. Create something totally different inside EvE where current alliance influence doesn’t reach, at least in the beginning (most unlikely because this will require both finances and will).

    Personally I believe that CCP keeps up this extend and pretend till they get a real competition in sci-fi market OR start to bleed a lot of alt accounts (not mains) OR unload EvE IP to some poor idiot (that will only happen if CCP is in serious financial trouble and with Bust514 it is a possibility). In any case EvE survives, but the next decade is going to be full of stagnation and dissapointments.

    September 12, 2013 at 12:14 am Reply
    1. Dirty Rotten Sneaky Bastard

      I do believe that simple change of removing the Technium bottleneck did rock the boat for a large group…. The entire CFC. It did start a major war too… The Fountain War. So pull your head out of the sand and look around. Hell, the Goons are now having to do something that they swore they would never do… Dare I say it? The Goons are now having to rent out space to keep the bills paid.So your little hi-sec carebear rant was for nothing, now run along little one, adults are talking.

      September 12, 2013 at 9:41 am Reply
      1. Thomas

        But on a similarish tack, why would CCP want to encourage small-scale PvP in null sec when 5 guys shooting 6 guys has never made it into BBC new articles? The outside appeal of null sec is massive wars (Something the mineral shakeup encouraged) and I doubt CCP want to take the focus of 0.0 development of them. Especially when there is other space designed for smaller engagements

        September 13, 2013 at 3:53 am Reply
    2. DDSx

      Jeeez do u ever undock from ur SOV space faggot station and go to any of the Null sec NPC space area’s ?, plenty of small gang solo pvp going on, syndicate (wild wild west of NPC null sec) thgats where the small gang / solo fun is going on, u should undock more too discover the ‘real’ eve experience.

      September 13, 2013 at 12:06 pm Reply
  17. Or Pick a Name

    fun thing, even the author admits small gang pvp is mainly about “searching for some unlucky pilot in his shiny PVE ship” and catching “retards in PVE ships”. In 90% of all cases, small gang pvp isn´t about consensual pvp, but plain and simply about ganking.

    September 12, 2013 at 12:43 am Reply
    1. daniL

      I agree!
      Its rare to find small roaming gang that will engage more then one target.
      How ever they still exists.

      September 12, 2013 at 10:00 am Reply
  18. Blarggg

    When I play EVE I think about what 30,000 year in the future might be like. I would think that what we as players are naturally building is probably more like a possible reality than anything else. Blobs are logical, no one wants to die, not even a clone. So I think if anything EVE is more realistic than you want.

    September 12, 2013 at 12:49 am Reply
  19. Cloora

    Uhhh, that is all PL has been doing in 1DH lately is shitting on the people in the staging system. This article is crap…

    September 12, 2013 at 1:11 am Reply
    1. Red Orchestra

      I am not talking about 50 man fleets mate

      September 12, 2013 at 4:34 pm Reply
  20. Aonus_the_blaster_maniac

    your saying Small Scale pvp is about 1. killing some shiny pve ship, 2. Idiots you can kill. Last i checked, small scale pvp isnt about killing the 1 idiot hauling his/her orca through some gate. the shiny tengu shooting down anomolies caught offguard in some billion isk fitting (while this is all welcomed). its about being able to test ur skill, knowledge, experience in combat agaisnt another small group where all this come into play win or lose. Its about good fights.

    Take your highsec Gevlon mindset somewhere else u retard…go learn what small scale pvp is.

    September 12, 2013 at 1:38 am Reply
    1. Freakz0rz

      Apperently you didn’t read his whole article…. something about engaging fleets doing the same. Even 3-4 way fights?

      September 12, 2013 at 7:07 am Reply
    2. Red Orchestra

      Can you please read whole article before throwing shit on a fan?

      September 12, 2013 at 4:34 pm Reply
  21. wilson

    Faction warfare?

    September 12, 2013 at 1:49 am Reply
    1. It's a me, mario

      Full of blobbers, that incursus on d-scan? He’s got 5 buddies in the next system at 0 on the gate waiting for him to get tackle on you. Seriously, FW is horrible for blobs, fortunately most are noobs who don’t know how to use D-scan and think they can tackle my Cloaky, stabbed venture.

      September 12, 2013 at 2:55 pm Reply
  22. Dennis the Dreamer

    Why would you roam and catch those poor not so elite pvpers on their shiny ship ratting? If you want 5 man pvp –> head to Syndicate and arrange gud fites with locals. problem solved.

    September 12, 2013 at 2:52 am Reply
    1. Red Orchestra

      Land of sabres and falcon alts :) I’ve been there many times.

      September 12, 2013 at 7:01 am Reply
    2. daniL

      Yeah Syndicate is fun place.
      I died once there on gate camp of 30 dudes :) but anyway.
      I Think the point of this article is that small scale, should not only be limited to NPC space and Sov 0.0 should not be a place for hiding…

      September 12, 2013 at 9:56 am Reply
  23. JIeoH Mocc

    If you’re talking about nullsec, i think that the JBs/cynogens are hardly the problem.
    There’s very little reason to roam with a small gang right now, simply because the target spectrum for a small gang is very limited. Usually aimed towards killing some ratters, since the chance to meet a small gang just like yours are very small, almost nonexistent (unless you have intel of one coming for you).

    The complete safety of the null-dwellers that don’t WANT to take part in PvP, assured by:
    security channels across a few regions, trillions of mobiles on gates, POSes with cynojammers, lookout alts and local chat – they kind of negate the WILL of the roamers to roam them, rather than place a covertcyno alt in the system and jump’em with BOs. It’s a simple evolution, driven by what’s always been driving human progress – laziness
    Is there a reason for me to roam 2-3 hours and get the same results as with 15-20min drop?

    So what it comes down to – going to some entity’s “home system”, and challenge them for a fight.
    In such case you’re obviously going to be blobbed, and i see no fault in that – If someone comes to my home, screaming “kill me, you faggots” – I’ll make sure to kill them all right, sportsmanship aside.
    If you manage to perform well, well the more glory for you then. If you fail – you can always cry about being blobbed.

    So once again, it’s not about JBs at all, it’s about the combination of factors making null safer than highsec for these who don’t want any PvP on principle – that’s what killed roaming as a concept.

    September 12, 2013 at 7:23 am Reply
    1. tara read

      “There’s very little reason to roam with a small gang right now, simply because the target spectrum for a small gang is very limited.”

      You are so wrong… Some of the best fights/escalations have been based upon two smaller gangs locking horns and getting involved. Looking for “gud fights” is not just limited to giant TIDI brawls but even in more intimate combat settings in say groups of 3 to 4 people.

      Create content instead is saying there is no reason for said content.

      September 12, 2013 at 8:56 am Reply
      1. JIeoH Mocc

        I should have said “I see very little reason to roam…” , just to avoid offending those who see the reason, Ok?
        I’ve roamed myself, and I do love it when things come together to a brilliant fight.
        But I’ll ask you this –
        Look back a couple of months (or whatever time span a bit more significant than “yesterday”)
        Estimate the amount of time you’ve put into roaming in Null-sec(that’s what the article is about, right?)
        Estimate the amount of time you actually were fighting (or even maneuvering) as a consequence of roaming – and not raping stupid ratters/miners. Not talking of kills/ISK dropped/ships lost – just something you’d call a “gufight” or even a potential one. You know what, even the time fighting is not that important, as short fights can yield tremendous fun.
        Compare the two – is all that time wasted in empty systems (or systems where everybody sits under POS field a minute before you enter it) worth the pleasure?.

        I’d be among the first to fleet up if there’s sign of “targets”. I’d even go look for the targets, if I have free time (which i rarely do nowdays).
        I will rarely fleet up, though, to something like “nano-ships, 1-2 hours nullsec roam” – it’s simply boring, and for me, struggling with time online, it makes the ratio of efforts put/fun output unattractive.
        Lowsec is a bit different in that aspect, and i miss it.

        September 12, 2013 at 9:20 am Reply
        1. eurynome

          tbh, lowsec is not the same anymore.

          with titans being democratized, 90% of the solo and “small gangs” roaming do have a cyno a a fleet of 50+ ppl with logi waiting on a titan to drop you.

          i do live in low since early 2011, and all you got is this: blob

          there is no point even roaming, since you know the only thing you will encounter will be something that WILL drop you.

          it seems that more time passes, and more eve is geared toward blob wars, leaving alone small gang / solo pvp, and i’m not happy with that…

          September 12, 2013 at 10:32 am Reply
    2. whatever

      The complete safety of the null-dwellers is assured by the fact that THEY LOSE NOTHING WHEN THEY DOCK. You can only destroy gate bubbles, that’s it.

      Can that be changed? Well, of course – now, it post-technetium era it’s possible! Will require some efforts from CCP though, to revamp PVE contents. To give an example, let’s say what if the only way to rat was belt hunting? People would have to prepare the belts by “chaining” – a technique rarely used these days. So they will spend time and effort to create some dynamic PVE contents. Which can be destroyed by roaming gang – they enter the system and slaughter all rats, thus ceasing the chain. That will drive the ratter mad, and also doesnt guarantee the fight – but increases it’s probability considerably.

      So yeah, to see some shift in PVP – you need to advocate for change of PVE contents.

      September 13, 2013 at 7:32 am Reply
  24. stupidarticle

    Offgrid boosting IS NOT SOLO PVP MONGALOID

    September 12, 2013 at 7:24 am Reply
    1. soloist

      This. Removing OGB is a huge boost for solo PVP.

      September 12, 2013 at 8:53 am Reply
      1. Daisai

        So instead of 1% of your fights being solo they now will be 2% ?
        Thats a 100% boost, thats indeed huge !

        September 12, 2013 at 1:10 pm Reply
        1. soloist

          You make no sense. Please try again.

          September 12, 2013 at 1:57 pm Reply
          1. Daisai

            I suggest you read again and think a bit more, your 2 braincells could do it.

            September 12, 2013 at 2:05 pm
          2. soloist

            I’m afraid you switching to personal attacks won’t solve the problem of your previous post making no sense.

            September 12, 2013 at 2:11 pm
          3. Daisai

            Perhapse you be more specific on which part does not make sence to you and in what way, only then your comment will not be seen as a failure troll attempt.

            September 12, 2013 at 4:59 pm
          4. Sold

            It makes perfect sense. You just don’t understand it. Mathz are hard, amirite? Guess you should have paid more attention in school instead of slipping out back to smoke dope.

            September 12, 2013 at 5:03 pm
    2. daniL

      And one dude running two Accounts is a GANG.
      If he has 3, its a BLOB!

      I actually know one with 8….

      September 12, 2013 at 9:45 am Reply
  25. tara read

    This article is very hit and miss in various points. For example the “nerf” to off grid boosting was not just for “solo” pvp players but to everyone. Also boosting isn’t truly solo pvp. Now onto the “small gang” complaint.

    Nowhere have I seen an so article misguided. You’d think all the small gang players packed up and left Eve five years ago except they haven’t. With the creation of Jump Bridges they are both a blessing and a curse. For example if you have the proper logistical support it makes your gang very mobile.

    This in turn helps to jump onto fights or growing conflicts rather quickly. Simply put it gives your fleet more bang for it’s buck due to the range yet the downside is of course being countered and a rapid response to said force.

    Instead of complaining over methods of travel in New Eden why not focus on the lack of content in most low sec/fw areas? Why not talk about invigorating small gang combat? Make it something of legitimacy instead of the focus always on the null blocs?

    Why not brainstorm ideas instead of bitching about Bridges and “blob this” and “blob that?” Because god forbid if ANYONE comes up with ideas to foster this type of game play. And I’m not even speaking about Piracy.

    I also feel the author fails to realize that there is no shortage of small gang combat. However instead of writing an article complaining about a nerf to solo players (when it’s not actually solo) and again the same tired mantra of the blob, said author could have come up with some interesting ideas to promote small gang pvp.

    September 12, 2013 at 8:52 am Reply
    1. daniL

      LoL … you start off defending the JBs and very fast run out of bullets… shifted to FW then something jibrish … bla bla…

      Cry More please. No matter how much you nerf the solo / small scale pvp … we will continue to hunt you down and farm your tears! :)
      “Leave the Null BLOCK Alone!!”.. Why? so you can bot and sell isk?

      September 12, 2013 at 9:43 am Reply
      1. JIeoH Mocc

        You’re not much of a reader, eh?

        September 12, 2013 at 9:46 am Reply
      2. tara read

        What in the hell are you smoking?

        September 12, 2013 at 9:52 am Reply
        1. daniL

          Marlboro Gold

          September 12, 2013 at 9:52 am Reply
    2. Red Orchestra

      Just because nullsec is still 10000 times better place for every type of gang rather then damn lowsec where nearly half of modules/ships are useless. Can you properly fight in lowsec in frigs under gate guns? – No. Can you launch bubbles in lowsec to prevent hostile fleet from warping off? – No. Can you bomb in lowsec? There are many things that limit your combat ability in lowsec, that is why I don’t even bother to mention it.

      As for JBs and their use. They are good once you use them against someone. As for offgrid boosts – That is true nerf to any solo PVPer, since most of retards in this game shit themselves when they see 1 guy in local and tend to bring a hugeass blob to kill him….

      September 12, 2013 at 4:32 pm Reply
      1. tara read

        “Just because nullsec is still 10000 times better place for every type of gang rather then damn lowsec where nearly half of modules/ships are useless.”

        Tell me you are trolling… What modules? Doomsday? Bubbles? It’s the type of combat you engage in. Bubbles are but tools. If you need a bubble to catch targets you are bad. If you need a DD to kill a cap you are bad.

        Point being you drum up this article bitching about “small gang pvp” and then completely disregard regions where this type of game play thrives! How is it possible for you to honestly it here and berate one of the mainstay’s of small gang warfare?

        I’ll give you a tip. Next time try and make an actual constructive argument instead of bitching about Jump Bridges and “hurr durr low sec sux.”

        September 12, 2013 at 10:38 pm Reply
  26. bla

    You obviously don’t know much about the things, you write about. Having seen the JB-Maps of various Alliances I can assure you, that there are hardly as many Jumpbridges, as you think.

    In fact, “back in the days” there were way more, while nowadays Titans have become the travel-method of choice, since they have become rather common.

    September 12, 2013 at 9:03 am Reply
  27. Dirty Rotten Sneaky Bastard

    Me thinks that you have been hanging with Goblin too long…..

    September 12, 2013 at 9:31 am Reply
  28. kees

    amen… awesome post verry true
    mentally challanged lil kiddies should stop trolling.. take the shit out of ther eyes and maybe read it again

    September 12, 2013 at 11:02 am Reply
  29. Swamp Donkey

    I take issue with this…
    “Devs trying to eliminate off grid boosting while forgetting that this is the only advantage that solo PVPers”
    Because it’s bollocks, ask anyone in FW.

    September 12, 2013 at 11:35 am Reply
  30. Swamp Donkey

    What really fucked solo and small gang PvP in nullsec, was moon-goo and all the other passvie top down isk-fountains for the big nullsec-blocs.
    These alliances are so awash with isk, that the line members don’t actually need to undock and do things in space to make isk. Everything is handed to them on a plate.
    The only exception to this is probably Providence.

    September 12, 2013 at 11:42 am Reply
    1. Provi Miner

      I was just going to say Provi FTW, now lets take a look at the article: I noticed that he forgot that the cyno has to live long enough to get that support fleet in. Sometimes letting them light a cyno is exactly what you want to happen. There is nothing as fun as seeing a cyno go up and watching the grid fill up only to jump in you fleet and letting the fur ball develop. Now lets look at the 1:3999 how is this any different then 1:2? It isn’t no matter your fleet size (unless you really want to die) someone is calling primary’s. I have never been on a small gang roam where at some point either we got caught or we caught the opposition in a negative situation. What the author alludes to “small gate camp” is nothing more then code for L33T pvp Blob. What difference is there between a gate camp of 10,000 and a gate campe of 5 or 6 when its a solo red jumping in? A blop by any and all definition is having more ships then the other side. How did he put it? “a gang of 5 or 6 killing some unlucky pilot in his shiny pve ship”? sounds like he blobed (in other words a hypocrit).

      September 12, 2013 at 1:53 pm Reply
      1. abc123

        HAHAHAHAHA – Provi Miner is SPOT ON. You owe me a shirt!!!!! I laughed so hard I spit my coffee out and had to go change my work shirt on the last sentence of your post.
        Plus Ten (+10) on that post mate!!!

        September 12, 2013 at 3:00 pm Reply
      2. Just a guy

        Actually I don’t think he was really suggesting the problem with the players blobbing, the issue is with the ease that defending players are able to blob. It is true that a small roaming gang in nullsec can be cut off and shut down by a bigger, slower fleet thanks to jump bridges. I do think this discourages smaller gangs from roaming. Personally I dislike jump bridges and would prefer space holding alliances to actively defend their space with local garrisons, I think it’d lead to smaller gangs and more frequent (albeit smaller) conflicts.

        September 12, 2013 at 3:59 pm Reply
        1. Provi Miner

          If you “unknowingly” jump into a blob your FC should be shot. Scout work sucks but is the most important job. All small gang roams MOTD should be “empty pod” “what you can afford to lose, becuase we are going to die” How many small gang roams stop after a few kills? None. Small gang roams keep pushing till either they die or till the pilots DC.

          Quote from local one night “Thank God I can go to bed now” as his pod exploded

          Roams die thats what happens

          -YF- FTW (BTW I am not “the lords hand” not real sure that dude can even read and write)

          September 12, 2013 at 5:08 pm Reply
  31. spank

    What eve needs is guns that hit anything that is in their LOS, so you cant blob dumbstyle, you need more positioning.

    we also need less titanbridging, capitaljumping

    September 12, 2013 at 1:24 pm Reply
  32. abc123

    *****P.S.:And if small scale PVP is pushed out, think how the poor solo PVPer feels… Devs trying to eliminate off grid boosting while forgetting that this is the only advantage that solo PVPers have*****


    Looks like someones butt is hurt for they can’t use there cloaky nullified loki/tengu for off grid boost no more. Adapt – overcome – cut the whining loser for the sheep you kill now have a chance to hit your punk ass booster bling bling ship too. OPPS – now you have to risk it just like other risk there ratting ships. HAHHAHA – LOSER!!!


    Someone call the WWWWWWAAAAAAABBBBBUUULLLACE for Red Orchestra. My Mug is full with his tears from this article.

    September 12, 2013 at 2:53 pm Reply
    1. Scaremongering

      How mature…..also you think he sounds like the butthurt one???! HA!

      September 12, 2013 at 4:33 pm Reply
  33. Website Circling Drain

    This website really has gone to shit, who are these retards posting all this bullshit. Go back to writing real eve articles about whats going on politically in 0.0. Maybe you were biased but at least it was more interesting to read than these nobodys talking about how the game should be or retarded opinions about shit no one cares about.

    September 12, 2013 at 5:09 pm Reply
  34. Eric loto

    Lol this guy is something else.
    First: Solo pvp with booster is by definition, not solo. I bet he also solo pvps with neutral logistics.
    Taking away the solo pvpers 50km 4kms condors boo hoo, no one cares.

    Second: if thousands if people don’t want to blob then they don’t blob. If thousands of people want to solo then they will solo. For you to say ccp forces play style they would require a gun to your head.

    Third: if you didn’t as much time complaining as you did soloing then there would be more solo pvpers. Stop complaining and play how you want, no one is stopping you but you.

    September 12, 2013 at 5:20 pm Reply
  35. random grunt

    you can still roam in lowsec and null 0.0, theres plenty of activity for small gang roams there.

    jump bridge networks are great for camping, pilots still need to jump from one system to another in order to use the jump bridges. if you get some proper espionage, you can even get the JB network map for the ally in that region.

    but if you wish to have small fights, in a 60k online player game … them maybe you are looking in the wrong place.

    September 12, 2013 at 11:28 pm Reply

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