As some of you might know, Black Rise is the place of a nice rivalry between Snuff Box [SNUFD] on one side and Dunk ‘n’ Disorderly [–FU-] and Lost Obsession [FATE] on the other. While fights only happen when stars align and each side thinks they have the upper hand, both sides occasionally RF eachother’s POCOs in an attempt to create some action.

This time it was –FU- that reinforced a Snuff Box alt POCO, unaware that it will lead to one of the best fights in low sec this year.

-FU- and FATE employed armor battleships with the former bringing mainly navgeddons for extra close range dps and the latter bringing mostly navpocs (foxcats) and Armor Machariels in case good DPS projection would be needed.

For logistics work about twelve guardians would be employed. Couple of Vindicators, one Bhaalgorn and few other special roles completed the fleet. A few triage and dread alts were set in standby in case the situation on field would require a capital escalation. As we were forming up we got two pieces of intel. First, that SNUFD have employed the help of local entity Stealth Wear Inc. and also of a corp called Zero Ambition that is not part of the local fauna, both mainly in Abaddons with Guardians, and on the other hand that our friends in Suddenly Spaceships. had a 30 man gang of armor tech3 with guardians ready to assist. At this point numbers were rapidly climbing towards 100 on each side (you nullbear in the corner, stop laughing, that’s a lot for us lowsecers).

After some dancing around in which each side tried to get better bridge /jump ranges for their allies, fleets finally met In Oinasiken on the Pynekastoh gate. A Shadow Cartel gang of about 15 100mn shield tengus and tier 3 BC pinned down the –FU- component of the fleet on one side, with SNUFD&co. waiting on the other side. After a good five minutes of skirmishing which only resulted in a couple of dead BCs, SNUFD decided to jump in. At the same time FATE bridged in while Suddenly Spaceships, due to range limitations, bridged nextdoor and arrived on field within the next 60 seconds. Both sides tried to cut dps fast by primarying enemy Battle Ships and a few went down on each side. When it became apparent that the 10 or so guardians on each side were not holding reps, both sides prepared triage, with SNUFD making the first move by bringing 3 triage archons in at roughly 50 km from the fight. After a bit of cyno repositioning , -FU-/FATE answered by deploying one triage archon and 2 dreads on top of enemy triage. It would be one of the key moments of the fight as the 2 moros successfully disposed of the SNUFFD archons, giving our DPS free reigns over the field. As we begin decimating support, a cyno goes up and a group consisting of about 20 pantheon carriers belonging to Nulli Secunda and Black Legion. cynos in.

With so many parties involved, it was hard to tell who invited DOT Brothers to the party, or at least on which side they would be on. Frantic convos between –FU-, FATE and CYN0 reveal that none of us invited them, and all doubts about their hostility are shattered when they start primarying one of our dreads. Fortunately by that point, our dread coasts out of siege and is easly kept alive by triage. By this point we decimated most enemy support so our guardians can hold reps and as we have entities with supercap capability on field, we take advantage of the fact that none of our caps is pointed and we extract the 2 moros and the archon that just exited triage.

Remaining SNUFD fleet is leaving the field and now it’s on one side –FU-, FATE and CYN0 and on the other about 20 Nulli and Black Legion. carriers with no support. As our guardians can rep the dps from the carriers easly, the priority becomes killing them. We bring 2 more Bhalgorns and a neuting abaddon on field for a total of 4 neuting ships, but since we can’t put enough dps to force them to run all remote reppers they are holding fine from a capacitor perspective. A quick command chat decides against reshipping half our fleet in dreads for the fear of a supercapital escalation. So we’re left with one solution : separating them one by one. We start bumping a couple out of rep range of the others and soon they are isolated and neuted. One thanathos goes down, a second one is in structure, things are going great, when all of a sudden : CYNO UP ! We try and pop the cyno pilgrim as soon as possible, but we are not fast enough and SNUFD are back with a vengeance. Ok, not with a vengeance, with a few vindis, 3 moros and other BS. We all know it’;s a race between our 3 bhaalgorns and their 3 moros. And after the first bhaal gets vindi webeed and blapped by the dreads, looks like they are winning that race. However, in less than 20 seconds, the fight swings again. Our guardians, who did a great job during the entire fight, manage to save the second bhaal from half structure, we find out that we still have a cyno BS in fleet and we realize that the number of our dread alts available has somehow magically increased to six in the meantime. So we light the cyno and and our six dreads make short work of their three. As their main source of DPS is now gone, SNUFD are looking to extract subcaps again. Unfortunately we don’t get another shot at the group of pantheon carriers because about 20 more from NC. Join them and with 40-50 hostile caps on field we decide it’s time to extract.

All dreads start injecting and end of siege finds them at jump cap, but only three out of six manage to jump out before getting tackled. As we scramble to regroup and head to our home station next door we run in to a SNUFFD vindicator and his death marks the end of what was one very enjoyable sunday evening.

– Wey


There was no lack of fraps for this fight, here is a video of the full fight:

Suddendly Spaceships had a shorter video made out of the fight:

Eve-Kill Battle Summary

Send us Intel/Corrections via dropbox or shoot us an e-mail


  1. DAM it., I Was working on this story. I need to pick my game up

    September 12, 2012 at 2:33 pm Reply
    1. Beldroner

      So keep working on it :)

      September 12, 2012 at 9:02 pm Reply
  2. ilikeponies

    might want to fix your articles to actually say Drunk 'n' Disorderly instead of Dunk 'n' Disorderly haha

    September 12, 2012 at 2:35 pm Reply
  3. Sync Vir

    Said it before, but real men fly Machs in NavPoc fleets. Alpha striking like a boss. Epic night, fun was had. So next Sunday, Hand holding Mining Op in Tama?

    September 12, 2012 at 2:56 pm Reply
    1. Typherian

      +1 from another mach pilot.

      September 12, 2012 at 10:36 pm Reply
  4. Smo

    Another vid if you have time to waste:

    September 12, 2012 at 3:03 pm Reply
  5. FYI

    Don't call 'em Foxcats – this is NOT PL foxcats.

    September 12, 2012 at 3:15 pm Reply
    1. a Foxcat Father

      This is true, PL foxcats are based on extreme range and tracking

      These lowsec NaPocs are generally set up more aggressively with more damage/less tracking and tank because a lot of people probably have slaves, and people don't use things like bombers or alpha fleets as often.

      When you have 20 slots to play with and 8 guns, there's the potential for all sorts of different setups.

      September 12, 2012 at 3:29 pm Reply
      1. @ Foxcat Father

        Indeed good sir, the FATE/ -FU- Napocs are generally all triple navy heatsink single plate slaved boats topping out at 80-90 depending on the number of tracking comps used in the mids – which is well below the 120km of Foxcats.

        September 12, 2012 at 3:46 pm Reply
  6. Bushy Head

    I logged about 20mins before this as did not think anything was gonna happen, then eve turns round and slaps me in the face with this fight

    September 12, 2012 at 3:46 pm Reply
  7. Wey'oun

    Battle report was written by lock out, not by me. I just finalised the submitting ect, so credit to him for what is a fair unbiased report imo..

    Expect another video soon with comentary and fraps from BOTH sides FC's, will be awesome.

    Too Snuffbox, its good to see you guys active again. Hope we can have more fights like that ( less pantheon from NC. would be nice tho 😛

    From DnD/FATE POV. Best damm logi work ive seen in 4 years of eve.

    Fantastic fight for all involved.

    September 12, 2012 at 4:07 pm Reply
    1. Some guy

      Sounds like you completly blob'ed SNUFD. gg…

      September 12, 2012 at 4:34 pm Reply
      1. Sync Vir

        I too agree, reading is overrated.

        September 12, 2012 at 4:58 pm Reply
      2. Lock out

        Well, Let's see about blobbing.

        Stealth Wear and Zero Ambition were in Snuff fleet from the beginning, so no questions there. Donnie (Snuff FC) confirmed they had temp blue with dotbros carriers. So in that regard, confirmed parties is 98 on our side, with a max of 7 caps on field, and 128 on their side with a max of 40-50 caps on field. This is the BR with the parties that had a clear alignment :

        Now if we're to include the other parties, Shadow Cartel shot us, but I haven;t seen them shooting SNUFD, caldari militia is traditionally aligned with SNUFD, and on our side you could add 30 or so Gal Mil, allthough I am fairly sure they shot at CYN0 and FATE. SO by splitting the rest of ppl on field we get 130 on our side and 176 on the other, with the number of capitals staying the same (max 7 vs max 50). Again, we blobbed the hell outta them as shown here :

        Tbh it was a pretty balanced fight as numbers go, Basically -FU- , FATE and CYN0 vs SNUFD, Stealth Wear and Zero Ambition, both with about the same number of caps in standby about the same number of guardians (maybe a bit more on our side) , and the same number of DPS boats.

        Allthough the first wave of pantheon from Nulli and BL. should have made an impact, it really did not matter as it's obvious from the fraps. DPS wise they had as much as 15 BS, so negligeable and rep wise they were too slow locking to save anything subcap.

        TL;DR, The 23 useless carriers aside, it was in fact one of the most balanced fights I've been in.

        September 12, 2012 at 5:09 pm Reply
        1. snuff

          My voice sounds nothing like donnie

          September 12, 2012 at 5:45 pm Reply
          1. Lock out

            [ 2012.09.09 21:40:07 ] Lock out > the shitton of archons with you ?
            [ 2012.09.09 21:40:27 ] D0nnieDark0 > yes
            [ 2012.09.09 21:40:39 ] Lock out > meh
            [ 2012.09.09 21:41:09 ] D0nnieDark0 > were not shootin each other

            *funny sidenote, this chat was taking place mid fight, with me and D0nnie both dying more or less while chatting :)

            September 12, 2012 at 6:02 pm
  8. Beldroner

    FATE triage checking in, that shit was fun to jump into 😛

    I had to log my main's guardian out to preserve triage's framerate…better than AFK orbiting the gate vOv

    September 12, 2012 at 7:37 pm Reply
  9. Jin

    Guardian repping the enemy around 13 minutes like a pro. This is why you assign drones to the FC and ignore enemy target broadcasts when you fly logi.

    September 12, 2012 at 8:48 pm Reply
    1. nulli guy

      The guy recording constantly made the same type of mistakes over and over…when someone's taking heavy damage, don't just overheat 3 reps on him, but put the 4th one on him and overheat it too (will add MUCH more rep than just overheating 3, don't you think?)

      Also, don't wait to rep someone because one of your reps is still cycling…throw the other three on there immediately and add the fourth after its cycle ends.

      September 12, 2012 at 9:01 pm Reply
      1. The Observer

        yeah…dude was bad logi. lol slow and didn't pay attention to FC commands or broadcasts

        September 12, 2012 at 10:00 pm Reply
      2. Wey'oun

        in his defence, he was also our Legion Booster on his alt and constantly getting probed down (attempted too anyway) so was on alt warping to new safes quite frequently.

        we more trolled him for MWD'ing when being primaried by the moros's in his bhalgorn tho tbh 😛

        September 13, 2012 at 3:06 pm Reply
  10. M1k3y

    Hour long uncut fraps was nice, Suddenly Spaceships' vid came across barely concealed propaganda…

    Still, nice to know good cap fights happen without supers dropping and spoiling the fun!

    September 12, 2012 at 10:45 pm Reply
    1. Bob

      Was interesting to hear 4 fc's working together without turning into a giant cock fight, and none of the fleet members were verbally assaulted either… What is eve coming to?

      September 13, 2012 at 12:07 am Reply
      1. Wey'oun

        you should hear it when we are losing.. Lock Out puts Junior SvK and Maka to shame with his rage. 😛

        But ye, we tend to work as a small group of fc's and each takes a little part of the work. Reduces stress and makes mistakes easier to spot before it happens..

        September 13, 2012 at 3:03 pm Reply
    2. Tekitha

      Pretty sure supers would have dropped but we made a conscious decision not to put too many caps of our own on the field to try and avoid that happening.

      September 13, 2012 at 4:24 am Reply

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