A lot has been happening. The once dominant Caldari and Amarr factions have been on their heels of late. A glance at Dot Lan shows a startling shift in the balance of power in the militias.

The Gallente militia has been pushing into Caldari systems.  Black Rise currently has quite a few contested systems.  It seems the Caldari militia has been fighting back, bringing good numbers, which have led to a few one-sided fights like this.  But, for the most part, their kills have been ratters primarily.

The Minmatar militia has been attacking the Amarr militia heavily after the recent loss of face when the Amarr militia took their home system of Huola.  Two important systems were taken by the Minmatar militia from the Amarr: Kourmonen and Auga.  Short the Amarr militia folding, there will likely be some major clashes in low sec this weekend as the Minmatar and Amarr militias duke it out in what has become a hotly contested faction warfare front.

There is an interesting debate that has been raging that actually sheds a little light on the war between Amarr and Minmatar.  It ever present debate on change.  The Amarr seem to not like the impending changes to Faction Warfare, while the Minmatar seem to generally be in favor of them.  Both sides have good arguments, and the implications of the upcoming change and what it will mean for Faction Warfare in the near term is slightly unsettling.  In case you have not read them before, there are two rather outspoken bloggers, one in the Minmatar militia, the other in the Amarr militia.  They have both weighed in on the debate.  Below, are highlights from their arguments, as well as links back to their posts so you can read them in the entirety if you would like more information.

Shalee Lianne (Amarr):


Militia’s are vastly different from null sec Alliances. Null sec alliances have call-to-arms and work together on a single goal. They have thousands of people around the clock working together. Militia’s are fragmented. I play at night and rarely know what’s going on with the daytime Amarr militia. Can I count on those guys to be plexing and defending the stations I’m living in?

The alternative is moving out of the FW war zone, which our corporation is currently in the process of doing, and I assume a lot of other corporations are planning the same.

And isn’t that kind of ironic? To be a FW corporation but cannot actually live in an FW system without fear of losing access to your stuff within 24 hours?

The other night, our corporation with a few friends plexed to take back Arzad from Minmatar control. We did it around 3am (at which point I went to bed) By the next afternoon, the Minmatar had already taken it back.

A system shouldn’t flip twice within the space of twelve hours.

The obvious counter argument is to attract corporations from other time zones.  However, Shalee already has that argument covered:

Already the Minmatar have ten of our systems while we hold only one of theirs. They have taken these systems for no reward other than they can.

I think it’s going to get far worse when they are rewarded for their efforts.

And then what? What new corporation is going to want to join the losing militia side? Which would you pick? ‘Oh welcome to FW, but you can’t actually dock anywhere.’ Of course they will join the winning side, which will only unbalance things even more.

Susan Black (Minmatar):


I heartily agree that flipping systems should not be as easy, or take as short a time as it currently does. However, I think it is naive of the Amarr to think that lengthening the timers will mean that they do not have to deal with the issue of a fragmented militia that is incapable of coordinating between timezones. (and even coordinating among their own time zone)

She also mentions a time when Late Night plexed TZVI. While she was mainly discussing how the Amarr couldn’t counter, having only seven in their fleet, I think it’s more important to note that TZVI is a system much more important to the Minmatar’s European base of operations and less important to the USTZ base of operations.

Since this is the case, why was LNA, primarily a USTZ alliance plexing there to begin with? Gasp!! Could Euro/USTZ coordination be somehow involved? It’s a conspiracy!

The bottom line is that any militia who can tackle the timezone/fragmentation issues, even to a small degree, is going to have a leg-up come inferno, no matter how long it takes to flip a system. If the Amarr want to be competitive, (and want to maintain a presence in the warzone) they should probably start sorting out and addressing some of these issues, rather then hoping that CCP will bend the mechanics in such a way that prevent them from having to deal with it.

Her scathing tone continues with a closing rebuke:

The Amarr, on the other hand, seem to feel that this inability to work together merits a call to CCP to reset the warzone so that they have a chance. While I realize that the warzone will probably be reset anyway, just due to the ‘behind-the-scenes’ nature of the changes CCP is making, I find it hilarious that the Amarr think that this reset will help them.

In the end, unless they sort out their problems and organize themselves, they are still going to be in the same boat they are in now. They are still going to be fragmented, without much hope of countering the Minmatar.
And in the end it won’t be the Minmatar’s fault for having too much coorperation or too many numbers. It won’t be CCP’s fault for not making ideal mechanics.

It will be their own fault, for sitting on their thumbs or running away from the warzone, when they could be recruiting, organizing, coorperating among themselves and strategizing with other timezones.

So yeah, Faction War is going to suck for the Amarr. But not because of any mechanic, or due to any decision that CCP makes.

So, the behind the scenes word is that the ongoing Minmatar offensive is in response to the perceived weakness of the Amarr militia, who are seemingly threatening to leave the warzone (and have reportedly been evacuating assets) due to the purposed Inferno changes.  This weekend will be another canary moment, to see what the state of Faction Warfare will be during the run up to Inferno.


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  1. IB4 Amarr victor chants

    May 4, 2012 at 6:31 pm Reply
    1. David_Star

      Amarr Victor – didn't want those faction war systems anyway.

      Hell, the Amarr already have a null-sec region, how much more space do they need? 😀

      May 4, 2012 at 6:50 pm Reply
      1. Urziel99

        A nullsec region, of a sorts. It's still Providence though.

        May 5, 2012 at 7:58 am Reply
        1. powersv2

          So what if CFC got involved to make datacores for maelstroms and drakes cheaper…

          May 5, 2012 at 11:42 pm Reply
          1. Urziel99

            It wouldn't be for the ships (which have no Tech II variant) so much as the modules. The fun part would be getting the alliances to have the proper standings to join the militias.

            May 6, 2012 at 12:21 am
  2. Gumpin

    I wish we had thousands of people working around the clock….

    May 4, 2012 at 7:28 pm Reply
    1. Tallian

      Then put up an advert and start recruiting.

      May 6, 2012 at 5:34 pm Reply
  3. Caustic Castration

    Jove ftw

    May 4, 2012 at 7:39 pm Reply
  4. David_Star

    Of all the derisive nicknames for each of the faction groups, the Caldari clearly have the best; with the “calamari” moniker.

    You damn slippery ECM folks, you.

    May 4, 2012 at 8:03 pm Reply
    1. _Bob

      January this year the Frogs had to purchase 'squidding' licenses because the caldari were in such short supply

      May 5, 2012 at 1:41 am Reply
  5. guest

    Instead of preventing the opposing militia to dock why not just put a fine to it?

    After 24h of occupation, 1m. After 2 days->2m, 4 days->3m, 8 days->4m and so on.

    I mean, they will be earning LP to kill each other and conquer systems anyway. They can turn that into isk to cover the additional costs.

    May 4, 2012 at 8:48 pm Reply
  6. hahahahah

    "i play at night and rarely know what’s going on with the daytime Amarr militia. Can I count on those guys to be plexing and defending the stations I’m living in?"

    What game have you been playing, this same issue exists in 0.0 for smaller alliances! YOu need to stop your WHINING and adapt or go play something else.


    May 4, 2012 at 11:19 pm Reply
    1. Fw for the win

      00 is gay Fw is so much better there is no reason to kick people and if you do leave you can get your assets back… I will always join the kissing side more people to kill that think numbers equals better pvp

      May 5, 2012 at 1:08 am Reply
    2. har har

      Agreed. I think this is a great idea, CCP is upping the stakes for faction warfare and its awesome. Definitely should be like a day timer before a system can be taken again but its a good idea.

      Don't want to not have access to your items? Quit being bad at the game and hold onto the system then. From what i've seen of the faction warfare battle reports, make some ppl bring logi and u have the fight in the bag. Most those fleets are the definition of kitchen sink.

      May 5, 2012 at 1:11 am Reply
    3. _Bob

      If we wanted to have the problems of a nullsec alliance we would live in nullsec – its precisely because we don't want that drama, but still want to pvp, that people live in the FW zones.

      May 5, 2012 at 1:39 am Reply
    4. Marcus_McTavish

      sorry if not everyone wants to join Goons.

      Nice recruitment attempt though. Lower their self-worth, then offer them comfort.

      May 5, 2012 at 2:49 pm Reply
  7. _Bob

    It will be interesting to see the result of the 'mad push' that will happen in these last weeks before Inferno to cap as many systems as possible whilst you can flip it as the occupants sleep. Looking forward to the new respawn times and flipping a system in 10-12 hours instead of 5-6

    May 5, 2012 at 1:36 am Reply
  8. Habib

    Fractional Welfare… at it's best!!!

    [youtube gHk_1pfwVOU youtube]

    May 5, 2012 at 5:40 am Reply
  9. Damar Rocarion

    Who is writing this crap? For the most past, Caldari/Gallente front has been stagnated for a fairly long time and there has not been "big push" by any side and only recent changes were caldari retaking Teimo and re-occupying Oicx (which gallente controlled for about two days after sending basicly their whole militia to recapture it during their saturday prime-time).

    Amarr/Matar front I have no personal experience but apparently with alliance introduction and lolplayers enrolling to matar by their hundreds, it's blob heaven. At least Amarr have lost plenty of systems now.

    May 5, 2012 at 3:12 pm Reply
  10. skullair

    problem with amarr they have lil pissy fits with one another why they haven't worked together in the past…

    May 5, 2012 at 3:54 pm Reply
  11. s2n pilot

    FW? Who cares…

    May 5, 2012 at 6:16 pm Reply
    1. Pazuzu

      You do.. enough to come in here and FAIL

      May 5, 2012 at 7:02 pm Reply
  12. Cearain

    Susan tries to make it sound like only the amarr do not like the station lock out idea. But it is really anyone in faction war who has a brain.

    Who is going to join the side that has no stations to dock in? Hence balance of power will just keep snowballing.

    Moreover station lock outs means that the less formal pvp of low sec will become more rare in faction war. The station lock out idea just sucks on several levels.

    The only question is will ccp listen to the players and the CSM member they elected? Hans Jagerblitzin is against the station lock outs and he has made this very clear to ccp. Lets see if he is ignored.

    May 8, 2012 at 4:22 pm Reply

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