Amidst the thousand-man battles of late, it is easy to forget the excitement of small NPC warfare. More than anything else, PoSes in NPC space say a lot about who actually holds influence over a solar system. Our battle-reporter bring is a first-person BR of Polaris Syndicate and their adventures in the Great Wildlands. What I really enjoyed was the sense of wonder this piece transmitted me – even from such a menial task as defending a PoS. More than a report or news-piece, this a light-hearted reading which evokes one’s first forays into null-sec warfare.

The Great Wildlands – Mecca of NPC SOV Warfare.

Great Wildlands. The Wild West of EVE Online. NPC sove with barely any stations. Logistic corner-point to many Dronelanderers. Smallgang warfare haven. Thats Where the Polaris Syndicate decided to go for a campaign. Away from the blob-fights in north. On our week of moving in, we realize, that we are not fighting the enemy we thought we are, but a french alliance of Ares Protectiva.

They decided to reinforce our staging PoS in N-DQ0D. We set the timer so it were to come out on any of our time zones, which guaranteed a fight. On paper ARISE is roughly twice the size of us, our numbers haven’t been tidi either, when ARISE’s RF fleet came in, we couldn’t fleet up.

Order of battle

On the day of the fight I gather round thirty-five brave duders to save our PoS. We decide to form up on another PoS knowingly it would gives enemy scouts a clear vision of our fleet. Still, we could not risk to be camped inside a station. Once our scouts reported the enemy being next door, we get our fleet to roughly 60km of gate in Abaddons. Enemy is reported to be in armor battleships; Armageddons/Megathrons/Tempest and even few Abaddons, a fifty-man strong fleet. They however decide to not jump in on range of us, but instead get back to their staging-system for a ride via Titan bridge. Their cyno warps on top of us and lights up. To our luck, it was a heron, which we killed it before everyone was thru it. Giving us a slight edge from the get go.

We were keeping our group tight in formation and keeping ourselves moving all the time. Another Cyno went up as we engaged and the ARISE brought four or five triage-carriers on field to counter one we decided to risk into the battle. The Carrier reps far out matched our DPS, so we instead relied on high Alpha target calling which worked far better.

Scaling things up a Notch

For some reason they were unable to kill many of us. Our carrier was indeed called primary it entered Triage. At that point we decided to take a Moros on field, even it was a full suicide to the Moros. The dreadnaught sieged on contact and started taking pot-shoots at the ARISE battleships. Doing decent damage to slow and big battleships who were triple-webbed we finally could break their tanks. The triage carrier went down and we relied to armor logistics for repairs. ARISE found trouble trying to kill the Moros as well, as our guardian group kept it repped and capped in between sieges. At that point the enemy decides to bring some big birds.


A new Cyno lights up and 4 supercarriers enter the fight. The Moros was short work after that. After the Moros was dead, the Supers were recapped and jumped out. Fighting continued for 20-ish minutes still, but neither one is able to break other teams tanks. We are kind of stuck. We had killed all the enemies small tackle and bubbles, so they could not hold us down anymore, but we had no interest to hold them down either, as we could not kill them anymore.

At this point our scouts report of a DarkSide. Tier3 BC gang in neighbor system. Both the enemy and us warp away fearing its a reinforcement to the opposite side. On warp-outs both sides still loose few ships, so DarkSide. got only two or three kills.

At the end of the day, Polaris Syndicate lost the ever important isk-war by loosing two capital ships. It won the strategic objective as during the fight, carriers were repping the pos at all the time. a PoS was saved, ships were exploded, fun was had.

Huge respect to the french of having the balls to field capitals and supers like they did. Huge respect of taking a fight without taking huge blue-balls. We will meet again on battlefield. Huge respect to all the pilots, who fearlessly reshipped after being popped just to get back to fight asap.

Eve-Kill battle summary
Dog-Net’s BR Doctor

– Polar

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  1. RAWR

    Nice report, I love reading these smaller fights.

    April 1, 2012 at 7:24 am Reply
  2. ARISE Pilot

    If I may just correct one thing (being an ARISE pilot myself), we didn't jumped 5 carriers at the beginning. We started with only two of them, then when reaching the end of range of our carrier remote rep, made 2 other jumped in to allow use to keep at range with you.

    It was an amazing fight which lasted more than 35 minutes. With the numbers involved, it is quite unusual. As a logi, it was clearly hard to keep up with your Alpha, especially when the moros came in.

    Good fight and Ballz for you guys to warp in your dread onto the battlefield 😀 And yes, we'll meet again 😀

    April 1, 2012 at 7:47 am Reply
  3. botters suck

    Is a small fight now considered to be one that involves almost 100 pilots and supercaps????
    The real fun in eve for most pvp pilots i know is the smaller fights (less then 20vs20) where every pilot feels like they made a difference.
    Im constantly out roaming low sec in 3-10 man gangs looking for fleet fights but every single year it gets harder and harder to find anything but huge fleets. It's too bad pvp is turning this way. Blob warfare is fun sometimes and helps pad killboards, but i encourage alliances to try to form smaller gangs aswell.
    I know many players who have 'tuit because all they can find in null is blob warfare (not attacking null or saying small fights done happen, just that their rare), and living in low sec is a nightmare with sec status and horrible isk options.

    April 1, 2012 at 8:05 am Reply
    1. omnomnom

      Wormhole space is for you.

      The added element of size limitations means your gang can only be so large. Instead of a "moar is better" aesthetic, you find that strategy becomes all about weight vs punch. Yes, you can technically blob in defense, but you can't really support a blob's worth of players in one hole, at least not a blob in any sort of nullsec sense.

      The home-base advantage is thus effectively limited, but present. In some sense, I wish nullsec worked more like wormhole space.

      April 2, 2012 at 9:28 pm Reply
  4. Venetian Jew

    Come to M-O on Taisy gate for small gang PVP

    April 1, 2012 at 9:28 am Reply
    1. dude

      been there, done that. shit is shit.

      April 1, 2012 at 11:17 am Reply
      1. Venetian Jew

        Cool guys like you need not apply.

        …so cool…

        April 1, 2012 at 2:34 pm Reply
    2. LordsServant

      M-o can be p. solid for solo pvp. :)

      Also, still more than happy to comment/interview on supercaps. I think my supercap useage in my pvp videos should dispel a few myths about supercaps, and I'd also be happy to clarify any queestions. 😛

      -Lord's Servant

      April 1, 2012 at 3:14 pm Reply
  5. What? Why? Who?

    Let me get this straight:

    – Mittens is turning his crap performance, one that will ultimately fail cascade his Alliance to nada (once CCP gets sufficiently pissed at his new self-rightous actions and vocal complaining), into some new rallying point for goons – and they are dunb enough to buy in to his PR move! No one will take down goons but the goons themselves and especially their illustrious leader.

    – the entire world of Eve is turning north against goons / test / whatever

    and an 87 man combined fleet fight makes EN24?

    I have a SCOOP for ya: I saved $25/mo changing to Geico!

    And the dust-bunnies under my couch are pretty big!

    April 1, 2012 at 9:55 am Reply
    1. Yarbear

      Awww…is the large blobbers of nullsec pissed because EN24 is actually reporting on something very relevant to this game: small gang warfare? I'm actually surprised that your so butthurt that you brought the topic of Goons into an article that had absolutely nothing to do with them. Since the Goon's prime objective is creating the most amount of butthurt physically possible, you actually are helping them accomplish their goals by spewing "Fuck Goons" wherever you can. Don't you have anything better to do? Seriously.

      April 1, 2012 at 10:06 am Reply
      1. What? Why? Who?

        Keep feeling important playa!

        And try that jumping 4x SCs crap into real nullsec and see how that BR would have changed!

        April 1, 2012 at 10:12 am Reply
        1. Yarbear

          And to you the same, playa.

          April 1, 2012 at 10:51 am Reply
        2. Wombat_King

          Some of nullsec is a forgery?!?!


          How can we be sure the null we use is genuine and legit, does it involved paying a "Legitimacy fee?"

          April 1, 2012 at 2:15 pm Reply
          1. Woopsies

            In perhaps a sad twist of irony, that is (in fact) exactly what we do.

            Which was totally worth it until they decided to roll back Dominion and make 0.0 worth less than high-sec.

            Raise your hand if you think it's awesome that every PVPer has a high-sec incursion alt to finance his main! (*crickets*)

            April 2, 2012 at 9:20 pm
    2. pon

      i wont even reason with you, just gtfo.

      April 1, 2012 at 10:10 am Reply
    3. KKK

      The North is not everything.

      April 1, 2012 at 10:20 am Reply
    4. Feday

      Find report of small gang warfare far more interesting than the CFC blobbing the shit out of another alliance and outnumber them 3 to 1 or more tbh

      April 1, 2012 at 10:39 am Reply
      1. Devore

        Wait, small gang warfare with nearly 100 pilots, with caps and supers on the field? Is anything that doesn't push TiDi to 11 considered small gang now?

        April 1, 2012 at 10:56 am Reply
        1. Random

          Compared to the blob it sure is v0v

          April 1, 2012 at 2:59 pm Reply
  6. African

    Excellent I love all the medium scale 1 v 1 scraps. Much more fun iamo.

    April 1, 2012 at 11:08 am Reply
  7. Wildlands Roamer

    it was fun to watch you guys duke it out in cloak

    April 1, 2012 at 11:23 am Reply
  8. Ugly

    As the writer of that BR. I've been apart of the northern big coalition warfare. I've been part in southern big coalition warfare. I've lived for more than 2 years in nullsec in such a regions, whitch have been in dotlan the most violent regions. I have been drake number 537 in fleet number 5. I've been in the fleets, that field 40+ titans and 100+ sc's. I've been in the fleets that have been blapped by such titan/sc numbers.

    However. This small/medium scale fights is something that gives the adrenalin on so different levels. Being drake number 537 in fleet number 5 just f1'ng and keeping at range on anchor is just plane boring. Its fun _occationally_ and as a change, but if pewpew is all that, its just shit.

    I tried this small/medium scale warfare in north and south aswell. Works as a fucking swiss clock. I get a 20 man drakefleet on a roam just to let them coalitions rageform 120 man fleet to counter it. That really fun ya know.

    These small/medium scale warfare fights has one huge difference compared to the 'local at 1900' fights. And that is, that a decision or action of a single pilot does actually matter. If I have one pilot not aligned to right direction, he gets killed and our DPS isn't enough. If I decide to counterdrop those 4 supercarriers, would they have brought atleast the two more they had in spare for escalation? Would uor supers / capitals actually have been enough to counter theirs? Is it more balls to use supers / capitals, when there is not a coalition of 50k players nehind it? When using supers / caps in such smaller fights, it actually makes difference. Dropping four more or less in a northern blobfight doesnät mean shit to anything.

    My two cents.

    April 1, 2012 at 11:27 am Reply
    1. MAD RUS.

      i commented cause your ugly

      April 1, 2012 at 11:36 am Reply
    2. Issklar

      Yeah, i remember your part in the SC Warfare.

      "Oh noez, we can´t outnumber them 5:1, so i have to sit in station and smack local while i wait til somebody answer on the Batphone"

      April 1, 2012 at 1:39 pm Reply
      1. Northstar

        haha haters gonna hate :) Don´t know what the fuuz you are talking bout cos when we lived in Catch during the first -A- purge we were red to practicly all parties vOv

        And we don´t smack local either..

        April 1, 2012 at 3:13 pm Reply
        1. trololol

          That purge was f*cking epic.

          We were in TAD at the time so we were mostly fighting Dark Taboo, Atlas, and UK. We held out until UK bought one of our corporations along with our primary FC… -_- turns out it's pretty hard to fight a war when your enemy knows where you are and what you're in 24/7.

          April 2, 2012 at 9:16 pm Reply
  9. eve player… for those pilot who lve small fleet warfare watch this vid if you want insperation and a lesson on how to do it when the odds are stacked

    April 1, 2012 at 11:54 am Reply
  10. Gunny

    Mecca of NPC warfare has always been syndicate not wildlands, but pretty good report & refreshing change from reading about CFC & North.

    April 1, 2012 at 11:58 am Reply
  11. The Raging Turtle

    Blobs are great it shows the nature of commuity in eve, but I agree it is boring just F1ing and following an anchor.

    In small gang warfare your having fun from the get go, at some point you fear you may have a heart attack or will be unable to speak because of the pounding of your heart or the adrenaline rush.

    I've found alot more good fights while doing small gang warfare rather than the big blobs.

    Keep bringing the battle reports.

    April 1, 2012 at 2:52 pm Reply
  12. Tez

    Read the post title and thought this was an April Fool's joke.

    April 1, 2012 at 5:18 pm Reply
  13. balmarog


    April 1, 2012 at 7:21 pm Reply
  14. A friend

    Being a 4 year resident local, I can tell you without a doubt polarise is a zerged-out mega blob compared to the vast majority of people that actually LIVE in GW, and not just passing through it on some ridiculous campaign.

    even 30+ is pretty big round these parts… I'm sure a great majority of locals would love to engage polarise, but they'll need to tone it down just a bit… The moment you drag a supercap into any fight in GW, prepare to be blueballed to the next stone age, you have effectively become the blobbers you are attempting to escape.

    One can't help but feel like Polarise has some sort of internal problems where they can't go toe to toe against other competent alliances. And Its VERY difficult to consider Ares Protective competent, as they are ex Goonswarm after all….

    As far as Ares goes, they moved in almost on the same date as polarise. Is that a coincidence? Who knows… Personally I don't care. Let them kill each other off, get their fill of being blueballed, and stagger back to sov space where they belong.

    April 3, 2012 at 9:23 pm Reply
    1. Ev0ke player

      30+ is something polaris can get together, when they full rage CTA.. ARISE moving in on the same date was a coincide. And to the competence.. Maybe they are passing thru, maybe they are moving in, who knows. Either way, what I do know is, that polaris has been blobbed and blobbed badly for years now. And if there is something they CAN do, it is fighting against the odds.

      And to the fights and blobbing. How do it seem on KB that Polaris has been fighting outnumbered each and every time in GW so far.. Maybe the KB lies a lot :/

      April 4, 2012 at 6:21 pm Reply

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