EVE University graduate. Drama Llama. Covert operations pilot. Poetic Stanziel has been very active in the blogging community bringing views from seasoned high-sec pilots, we please to share his stories and views on current Eve Online events and invite you to read more stories from his Poetic Discourse blog.

Poetic Discourse: Alts – The New WarDec’shield

Ye olde wardec panel. Three issues in particular that I want to discuss.

Before that happens, I’d just like to say that I like the wardec mechanics as presented. They’re not perfect, but neither are they horrible.

The new system is nothing radical. It’s basically the old system, with all the holes patched up. The only new mechanic introduced is that of allies (or mercenaries.) Overall, the new system is familiar.

It’s a sigh of relief, CCP is not promoting consensual PvP with the improved wardec system. CCP still carries through with the HTFU credo. Highsec becomes a tad safer, but in a manner that respects the core principle of EVE Online: PvP happens, deal with it. You don’t want war, you don’t want PvP, then stick with the NPC corps. Joining a player corp comes with benefits and risks. Most importantly, with the new system, CCP gives you tools to deal with problems, either through surrender mechanics, duking it out, or hiring muscle to protect your interests.


Capping Wardec Costs


The proposed cost structure for wardecs is based on the target size alone. The base cost is 20M ISK to target corporations, 50M ISK to target alliances. This is increased 500K ISK per member in the target corporation/alliance. This means that under the new system it would cost 800M ISK to declare war on EVE University, 3.1B ISK to declare war on TEST Alliance, 4.1B ISK to declare on Goonswarm.

These costs obviously need to be capped. I would suggest in the 750M – 1B ISK range. Gaming membership becomes the new exploit. Corporations will attempt to balloon membership with alts. Alts become the new decshield.

I’m not tinfoil-hatting about EVE University here. Moan about them as I have I very much doubt Kelduum would go down this road. Judging from recent comments, I feel he agrees with my assessment:

[The proposed wardec mechanics] are fairly robust as far as mechanics go, although I would like to see the costs linked to the value of ISK, and they need to check active members, but with a bit more detail and some of the obvious holes plugged, it should work fine.

Not quite sure how CCP checks active membership (it still feels like something that can be gamed), but it’s a suggestion in the right direction.


Mid-sized Corporations Get Fucked


That costs are to be based on target membership alone creates target imbalance. Large corporations/alliances get a valuable shield against wardecs. It becomes more worthwhile to leave the large alliances alone and look towards smaller to mid-sized corporations for your PvP needs.

From a story perspective alone, this is a whack idea. CONCORD is all about creating balance throughout k-space. They are the fairplay cops, so to speak. The recent and very awesome trailer shown at the end of Fanfest 2012 speaks to this precisely. The trailer brings to life aspects of the latest EVE novel, Templar One. The Amaar discover Templar technology. CONCORD is not very happy with this. It creates a mighty imbalance between the four races. CONCORD schemes how to supply the other races — Caldari, Minmatar and Gallente — with the new sleeper technology. Bring balance back to the ongoing conflicts.

Yet, with the new wardec system, it is no longer economically feasible for large corporations to wardec corporations of a similar size. It’s cheaper and just as effective to start deccing mid-sized corporations. The mid-size corporation becomes the sweet and juicy target of most wardecs going forward. They’re in the Goldilocks zone — the price is just right, the membership count is just right.

Some time ago, I proposed a system that calculated costs based on the size differential of the aggressing and defending corporations/alliances. I stand firmly by that concept, in principle (if not specifics), if membership size is the road CCP wants to travel. If they want to calculate costs based on corporation/alliance size, then they cannot simply use the target as the only calculating factor. If they want to ensure meaningful, hardcore wars, then they should create an incentive for similar-sized corps to bang it up together. Financial reasons are one such incentive.


Mercenaries

Not so long ago, I proposed an idea very similar to what CCP is now proposing. The ability for defending corporations/alliances to hire mercenaries to help defend them from war declarations. I’d like to think CCP reads my blog, but it’s more than likely just a case of synchronicity.

I’ve no complaints with the system at all. Just wanted to comment a little on it. This development is fantastic. It opens an entire new career path for players (or at least makes it much easier to pursue the career path of the mercenary.) That CCP will allow players to peruse the entire war history of corporations and alliances will make choosing reliable and skilled mercs easier over time. Most of the scamming will likely occur in the first six months of the system going live.

I’m also going to guess that it will end up being fairly cheap to hire quality mercs. Mercs want good fights. They want a lot of them. They’ll claw each other to get attached to good wars. Not too mention, if it’s a good war with lots of targets, they have loot as an income source as well.


Conclusion


Overall, the proposed system is solid. It’s not a radical departure from what we currently have, it’s just some minor modifications and bug fixes. The only new mechanic being the addition of mercenaries. The entire propsoal, this is the right route to go for CCP. No need to develop something from scratch. Use existing components, fix and iterate on them. The KISS principle.

Poetic Stanziel

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69 Comments

  1. plexforceone

    Nothing's perfect, but this is better than it was. Maybe with the overhauls of Crimewatch and other stuff they have for us in Inferno wars mite b cooler.

    March 25, 2012 at 11:35 am Reply
  2. L0rd_Lucan

    Is this for real ! The pricing is very unbalanced and seems aimed at protecting and encouraging the blob mentality.This will probably affect the merc market as well……..

    C'mon CCP we want dynamic,fun pvp with gangs of all sizes.Where tactics,skills and imagination are rewarded,stop pushing us into blobs online.I want to do more than just press F1 with 1000 other people.

    March 25, 2012 at 11:36 am Reply
    1. dude

      like what .. sit outside jita and press F1 there against haulers?

      March 25, 2012 at 12:47 pm Reply
      1. L0rd_Lucan

        'C'mon CCP we want dynamic,fun pvp with gangs of all sizes.Where tactics,skills and imagination are rewarded' In what way does this comment make you think I'm talking about sitting at Jita 4-4 undock ?

        CCP had a great opportunity here to make wardecks work a lot better but I honestly don't see how making the blob virtually immune to wardecks is a good move.

        March 25, 2012 at 1:03 pm Reply
        1. Tinfoil Helmet

          war decs are stupid all highsec mercs do is sit on 4-4 they dont roam 0.0 looking for targets. go make yourself a tinfoil helmet the hat isnt good enough for you tactics , skills imagination. undock Ctrl + space is not skill

          March 25, 2012 at 4:06 pm Reply
          1. RikEvE

            Shows how much you know of high sec pvp.

            But of course, I'm sure pvp for you is what they do in 0.0:
            Wait a few hours next to a Titan, press F1-F8 when told to.

            March 25, 2012 at 4:33 pm
          2. Gumpin

            highsec pvp vs nullsec alliance "freighter on jita 4-4, press f1

            Nullsec alliance pvp vs highsec " Wtf is highsec?"

            March 25, 2012 at 7:44 pm
          3. RikEvE

            As true as roaming in 0.0 and not getting jumped by a cap fleet.

            March 25, 2012 at 9:05 pm
          4. BETA BABY

            Leave 4-4 turd whens the last time your roam got hit by titans?!?! Seriously man???

            March 26, 2012 at 9:06 pm
          5. Imigo

            Shows how much you know of nullsec PvP.

            March 27, 2012 at 12:03 am
    2. powersv2

      You used the term blob, therefore i disregard your statement.

      March 25, 2012 at 1:35 pm Reply
    3. NullSecHoBo

      There are a lot of people who would agree with you and don't want want to do the blobbing thing. Well, just wardec a smaller corp/alliance then :)

      March 25, 2012 at 2:14 pm Reply
      1. BETA BABY

        Instead of roaming LS or null – ballsy on your part mate.

        March 26, 2012 at 9:05 pm Reply
  3. dude

    protecting blobbers ? lol shadow of xxdeath had atleast 5-6 war decs each week from corps that camp jita undock and i dont remember any week in that alliance that it didn't have some and from the same alliances and corps again and again ..they war dec simply because they have big numbers and more chance of seeing em around .. and with the loot they are getting 1bill is dirt cheap to start a war

    March 25, 2012 at 11:49 am Reply
  4. Gary

    They should add a stipulation to wardec aggressors: if you don't inflict ship/isk losses of at least 10x the cost of your wardec per week, you automatically lose the war. Should be no problem for capable pvp corps. The only ones who will suffer with this change are the griefers. The ones who put out wardecs every week but never fight. Or when they do fight, they run and hide when the tide turns against them.

    March 25, 2012 at 11:54 am Reply
  5. Dunebugs

    Perhaps basing the cost of the war on the total population of targeter+target?
    I.e. 500 vs 30 means Concord must "look the other way" on 530 people,
    same as if a 30-man Merc corp wardecs a 500-man conbloberate.

    Otherwise there's no difference between a 10-vs-300 war and a 4000-vs-300 war.

    March 25, 2012 at 12:01 pm Reply
    1. DRF is fun

      Wrong.
      of a 4000 member 0.0 how many are in highsec (effective field of Wardecs). Balancing wardec cost to size ratio would mean a small Wardec corp. would perma dec a big 0.0 alliance

      March 25, 2012 at 12:51 pm Reply
      1. IRC Grunt

        They already do. Even IRC members just kinda assume there's an active wardec on at any given time. It just becomes part of how you play.

        Not that it really influences us. We don't get security rating from drone kills, so we all end up -10 in the end ;p.

        March 25, 2012 at 4:53 pm Reply
        1. Another IRC Grunt

          Pretty sure we get sec rating…..

          March 26, 2012 at 8:32 am Reply
  6. "Not quite sure how CCP checks active membership (it still feels like something that can be gamed), but it’s a suggestion in the right direction"

    Corp membership rosters give an indicator of when the character last logged in, if it ticks over to the ambiguous 'more than a month' then they could be deemed inactive. I'd actually like CCP to change this feature to just giving an actual date, but that is another matter entirely.

    March 25, 2012 at 12:49 pm Reply
    1. Unknown

      It does provide a date. Go to Corporation -> Members -> Memberlist and expand the window to the right. You'll see 2 columns, Offline and Online, representing when they last logged out/logged in.

      March 26, 2012 at 3:20 am Reply
  7. powersv2

    Nah, don't cap the cost. If you want to wardec a big corp/alliance, then you better be ready to fucking pay.

    March 25, 2012 at 1:36 pm Reply
    1. daas

      Like they wotn already pay with the absurd amount of ships they will inevitably lose trying to kill anyone in that 50-man gang when they can only bring maybe 30 men into a gang?

      March 25, 2012 at 3:48 pm Reply
      1. You are pretty much out of touch. Most if not all big alliance leave their members to die / fend for themselves in empire. if they are to waste their time "pvping" in empire, they might as well quit sov.

        March 25, 2012 at 3:52 pm Reply
        1. Kratisto

          large Hisec alliances (lol) leave their members to die, because theyre so bad at the game they cant be bothered to form a defense. Or they might flail around pitifully, but because by and large they are full of noobs, many people will be reacquainted with the sight of a pod in space.

          March 25, 2012 at 4:46 pm Reply
          1. Gumpin

            "Hey you want to go peeveepee some loser wartarget in highsec?"

            "Nah I got a 10/10 that's gonna drop 1-3 billion isk then we're doing 200 CTA ships on some other wankers for an hour"

            "But he might be in a hurricane! "

            March 25, 2012 at 7:42 pm
          2. BETA BABY

            On station playing gayness games or with a POS and PW in system where he can continue to be a pussy.

            March 26, 2012 at 9:00 pm
    2. orphenshadow

      Agreed.

      The biggest news tho is the removal of neutral reps. I know a lot of guys in nullsec who would make the trip to fight a highsec war for fun.

      There are a lot of us who enjoy the smaller scale fights and would love nothing more than to get some good fights anywhere.

      But having 8 wardecs from no name 5 man corps is just beyond retarded and pointless. I want to be wardec'd by someone who will have the balls to come out and fight.

      March 26, 2012 at 6:29 am Reply
  8. RikEvE

    This is bull. Big alliances wil never get deccedbecause of such a huge cost!

    March 25, 2012 at 2:20 pm Reply
    1. Well you are basically paying for the targets amount. Also big alliance are most likely to contain a larger amount of stupid players and thus juicier targets.

      March 25, 2012 at 2:22 pm Reply
      1. RikEvE

        Dude, I'm all for increasing the wardec cost. But paying billions to dec a 0.0 alliance? This will make war decs a rarity. Only affordable to a fraction of the war dec corps/alliances.

        This will just push people taht enjoy small pvp to join the drones in 0.0, to shoot SBU's and TCU's.

        March 25, 2012 at 2:54 pm Reply
        1. Someguy

          Another perspective might be that CCP feels 0.0 entities already have enough exposure to risk by their nature. Adding more exposure to them through a system designed to only be affective in empire is redundant and results in pointless wardecs. If you want to shoot them, they are available to be shot at any time. Just go to their space. It's not exactly a secret where they hang out.

          March 25, 2012 at 3:32 pm Reply
          1. Another perspective might be that CCP feels 0.0 entities already have enough exposure to risk by their nature. Adding more exposure to them through a system designed to only be affective in empire is redundant and results in pointless wardecs.

            This is actually a very interesting view actually.

            March 25, 2012 at 3:37 pm
          2. seph

            paying billions to have thousands of targets is fair. Does someone want a cheaper way to get massive targets?

            Someone here is suggesting that people looking for pvp are wardecking large alliances, and not just pure kills hopeing that they are unaware of wardeck undock in jump freighter.

            As it is, run of the mill clowns can wardeck for negligible any cost major 0.0 blocks on a rotating basis.

            March 26, 2012 at 12:14 am
          3. Urziel99

            Many of the more well-known highsec war corps do exactly that. (Orphanage, Moar tears) Most of us don't go to highsec and when I go it's to a school station (where my jump clones are housed) to inject new skills. I say let it cost them, maybe then they will actually have to think about the wars they wage.

            March 26, 2012 at 7:53 am
          4. BETA BABY

            Maybe then these ' pilots ' will join the rest of us in fights and not just sitting around playing station games being …. Losers.

            March 26, 2012 at 8:52 pm
          5. RikEvE

            Fair enough. And valid too, I give you that.
            But let's be realistic. Empire must have some risks.

            What this system does is kill the small war deccing corps, and also doesn't help the small 0.0 alliances: They'll bleed members/corps, all desperate to join something bigger so they can get no war decs… Great.

            March 25, 2012 at 3:52 pm
          6. As easy as 1

            if some one is in a small 00 alliance (or any real alliance for that matter eg not renters) and they don't want good fights or aren't prepared for fights…..WTF are they doing in 00?

            March 26, 2012 at 12:22 pm
          7. Digital Deluxe

            There's more players in highsec corps/alliances (some rather huge) than there is in the whole of 0.0, if CCP are truly balancing highsec war mechanics around the needs of 0.0 nerds who are too stupid to use alts and too lazy to send a couple of dudes to scout/escort the odd JF, they're pants on heads retarded (not big suprise).

            The "go to their space to shoot them" argument is hilarious. If 0.0 entities get buttmad over wardecs it suggests a good number of them spend most of their time in empire, doing their best pubbie impression (incursions, l4's, hauling). Yeah, not exactly a secret where they'll be~

            March 25, 2012 at 5:13 pm
          8. Imigo

            I don't think any decent 0.0 alliance gets "buttmad" about wardecs. I think we have four or something right now and I personally couldn't care less, and that seems to be the general sentiment throughout the alliance.

            The "go to their space" argument is perfectly valid – the ONLY way (excluding suicide ganking) to engage entities that live exclusively in highsec is to wardec them. That issue simply doesn't exist with 0.0 sov holding alliances.

            March 25, 2012 at 7:36 pm
          9. 00 pilot

            ^^ this…

            I log in some times to find we have been war decked by another 5 or so high sec corps or alliances I've never even heard off. The extent of announce is just having to click mark as read so my mail stops flashing.

            March 26, 2012 at 8:13 am
          10. mesohorny

            What that man said. Our alliance has had at least 2 war decs active at any time for more than 6 months now. Over the entire period we lost maybe 2 freighters and a couple of BSs and BCs. That's no big issue.
            Supply is not a problem either. Trust me having campers in the systems you hold i s war worst for supply chain.

            March 26, 2012 at 12:10 pm
          11. Imigo

            What, you mean "going to your space" is actually worse for you than wardeccing and camping Jita? Preposterous!

            March 26, 2012 at 7:34 pm
          12. Gumpin

            wardecs on a 0.0 alliance is like mosquitoes in summertime.

            You want to go outside, but annoying things will keep poking you so you just stay home and play xbox.

            March 25, 2012 at 7:38 pm
        2. HighSec Scrubs

          umm good. fuck ur highsec pubbie war deccing 0.0 alliances u want to fight them go to 0.0 and roam or do you think ganking some nubzors freightor entitles a tinfoil hat and to shout leet pvp in local?

          March 25, 2012 at 4:04 pm Reply
          1. hurr

            Another scrub too stupid to not die while moving around hisec with no fc to tell him when to jjump and when not to…

            March 25, 2012 at 7:34 pm
          2. Gumpin

            we had a corp wardec us then fly to 0.0

            It was kinda derp.

            Another publord corp R-E-D lists standard alliance corp Xfers as VICTORY WE MADE THEM SURRENDER!!!!!!!##[email protected][email protected]!1!!!!!!

            Its really hilarious. I kinda feel like offering a bounty for someone to disband them, but then their e-peen might grow thinking they are actually important in eve.

            March 25, 2012 at 7:36 pm
    2. Just A Guy

      Dec a single corp in the alliance, that corp brings in all the other alliance corps as allies, and you get a dec against the entire alliance for the cost of a small corp. Of course this doesn't work against alliances like EVE Uni where everyone is in 1 corp, but it will work against the big nulsec alliances.

      March 25, 2012 at 5:39 pm Reply
  9. M1k3y

    I agree, small to mid sized corporations are now officially screwed.

    March 25, 2012 at 2:52 pm Reply
  10. jav

    well i think its time to sell my account and move to another game… i love pvp i dont see myself mining.

    March 25, 2012 at 3:37 pm Reply
    1. 4-4AKApvpCENTRAL

      Grow some balls. Take your ' gang ' or yourself and your RR alts into null or LS. QQ.

      GO DIE LIKE A MAN!!! Or drop your pants at 4-4 and scoop the shit into your hand because your skull needs some more matterfor you to call a brain.

      March 26, 2012 at 9:09 pm Reply
  11. buggrit

    The value should be calculated with the difference % in numbers. Or summed points in ships and combat skills, whatever.

    March 25, 2012 at 4:22 pm Reply
  12. anon

    If you get ganked and podded in High Sec, they should allow you to sell/xfer your kill rights to whomever you want. Here's the kicker though, whoever did the killing has no way of knowing who now has those kill rights… At any time, any member of the universe could come and kill him and he doesn't even know who it is. :)

    March 25, 2012 at 6:15 pm Reply
  13. Kale

    Decshield = Highsec umbrella alliance with hundreds and hundreds and hundreds of member corps.

    March 25, 2012 at 6:35 pm Reply
    1. seriously?

      I see nothing wrong with this.

      Wardecs need to be between parties who actually want to fight. Not just picking on carebears.

      so HTFU

      March 26, 2012 at 6:31 am Reply
      1. hawkeei

        No. If you do not want to fight, you are playing the wrong game. If you think high sec is safe, then you have been deluded. Wake up and realize that high sec is a pretty dangerous place.

        There are still plenty of ways around war decs, but none of them are easy. HTFU.

        March 26, 2012 at 8:18 am Reply
      2. Random Guy

        While i think people who don't want to fight should have options to avoid it. This is eve its ment to be a sandbox game if we start making it so you can only shoot someone if he says its ok then it will be just as bad as wows pvp. People who don't want to fight now have options they can stay in a npc corp…they can pay other people (more legitimately) to fight for them or they can rally together with allies to make them less of a target.

        March 26, 2012 at 8:21 am Reply
  14. SG Goonslap

    "The proposed cost structure for wardecs is based on the target size alone. The base cost is 20M ISK to target corporations, 50M ISK to target alliances. This is increased 500K ISK per member in the target corporation/alliance"

    bad idea, many corporations are wardec corporations that frivilously issue wardecs on large power blocks on a regular basis. However now with cost fluctuation, I am certain most of these wardecs will end up being on the smaller already strained corps and alliances with limited resources while the larger power enjoy a significant drop in this ongoing risk.

    March 25, 2012 at 11:58 pm Reply
    1. BETA BABY

      I beleive this is what was meant earlier by the ratio balance for war decs.

      March 26, 2012 at 9:04 pm Reply
  15. Bobby Madness

    The problem with the current mechanic is that wardecing of Null Sec alliances has nothing to do with PvP but merely an opportunity to disable supply lines.

    It really about Freighter ganking… and that frankly not PvP. There is no art on tackling a Freighter/hauler an a gate in High Sec.

    From a Defender perspective; all you do is delay high sec trade for a week or do it on a out-of-alliance toon. Frankly Null Sec alliances could not be arsed with the High-Sec wardeckers. You can get gf's in your own back yard with pain in that arse of travelling to some God-forsaken bottleneck system in Hihgh-Sec.

    That is the major -FAIL- for the current/future mechanism.

    March 26, 2012 at 3:58 am Reply
    1. Null decks

      This.. Is the thing pisses me off with decks…. "Stop them from buying cheap ammo from jita", "lets make them buy expensive ammo from null" or "Lets gank them when they come in amarr to buy stuff".. And it doesnt even help anyone theyre still getting their ammo just bit more complicated with ooc alts etc..

      My corp been decked so many times that i cant even count it. Yet i have never had a fight against highsec wardeck corp.. Conclusion high sec wardeck corps are pussies that want free kills with no risk.. U might even scare them away by fittin civilian autocannon in ur mammoth :p

      March 26, 2012 at 9:36 am Reply
  16. seph

    If leet PVPers want real PVP, they can go to null or lowsec. or better yet, find a target that is same size and actually dwells in empire, and consents, instead of dicking and greifing people who are coming by to pick up stuff.

    Lacking the willpower to go to low or null, they can pony up the isk to wage war, more targets, more cost. Is the failidea poster sugesting all war decks should cost the same, or be the negligable costs that are now.

    Furthermore, empire greifers can now and in the future simply keep real chars in a separate corp from the wardeck, who could support them throughout the war that is the real wardeck shield. The same can not be said of the wardecked corp who has the real chars in a real corp.

    March 26, 2012 at 5:21 am Reply
  17. orphenshadow

    First off, The assumption that gaining new members and alts will be used as an exploit is not really realistic. It would take a thousand alts to make it any kind of significant sheild.

    Second. I do not think that this in any way fucks over anyone. If anything it will improve the quality of fights by somewhat removing the lack of balance that currently exists. I think that this will be a much better thing for highsec wardecs and I'll explain more on this later.

    As far as the Mercenaries, I think that this will do good to help promote those types of organizations.

    Now on to why I think that this new system, along with another change is going to improve the entire high-sec war situation.

    Firstly there is the current situation. Right now high-sec war dec's are filled with corporations who simply wardec every major alliance and try to go after their defenseless pilots. While it's a killmail and probably a lot of fun. It's not really pvp. It's fairly one-sided and If the larger nullsec alliance does decide to come to highsec to fight. These highsec corps will dock up or resort to neutral alts for logistics. Again it's fairly unbalanced in its present form.

    Yes it will cost several billion isk to wardec one of the largest alliances in the game. But I do not have a problem with this. If you are going to go after one of the largest entities in the game. You need to have the financial backing to do so. It only takes one or two really juicy jump freighters to re-coop this cost anyhow.

    So it removes the incentive for a small group to wardec a major alliance and camp their logistic routes. I suspect it will force these guys to go after groups of similar size, or form alliances together if they wish to go after the bigger fish.

    On the flip side of the coin. Without neutral rep's and the other cheap mechanics that are in place in the current system. It will actually less of a pain in the ass for the larger alliances to send a fleet to high-sec and engage in combat on a level playing field. Honestly, there are quite a few of us in nullsec alliances who would love to actually go and engage in real combat with wartargets in highsec. The problem has not been that we cant be bothered. It's just that it was so broken there was no point fighting against what we considered to be an exploitation of the mechanics.

    The only downside of the new system that I can think of is that the current high-sec wardec griefers will have to learn fleet combat.

    TL:DR Bring it on already. I can not wait :)

    March 26, 2012 at 6:23 am Reply
  18. animal

    med corps have perfect war defences, instead of asking your mates to rem0te rep you , just invite them into the war, the 50 man war target can become 1000 active pvprs realy quick. All you need is a list of in game buddies, easy to aquire over time if you ant a douche bag

    March 26, 2012 at 4:55 pm Reply
  19. GewnsWillKillEve

    Wardeccing is an empire mechanic. Null is an eternal wardec and it's free. Again, the douches apparently have won the day, making EvE even more hostile to new/young players. You have to understand, as soon as you have completely cut off access, interest and entertainment to new/young players, the game will die as a result of a dwindling subscriber base of older players. It might be silly and cute to pick on noobs but noobs keep CCP in business.

    March 26, 2012 at 7:17 pm Reply
    1. BETA BABY

      Wardeccing is an empire mechanic. Null is an eternal wardec and it's free. Again, the douches apparently have won the day, making EvE even more hostile to new/young players. You have to understand, as soon as you have completely cut off access, interest and entertainment to new/young players, the game will die as a result of a dwindling subscriber base of older players. It might be silly and cute to pick on noobs but noobs keep CCP in business.

      repost this twevele times and read it all 12 fucking times. TURTH.

      March 26, 2012 at 8:53 pm Reply
    2. Imigo

      Just a couple of opints based on your name:

      Goons don't wardec noobs in highsec. There are often wardecs declared against other nullsec alliances so we can chase them into highsec if need be, but most wardecs Goons are involved in are declared against them.

      Goons actually have one of the most newbie friendly environments out there, which provides access, interest and entertainment to any player regardless of character skillpoints.

      March 27, 2012 at 12:11 am Reply
  20. […] seems like the alt-in-corp wardec shields haven’t been helpful for EVE university so […]

    May 15, 2012 at 1:32 pm
  21. Imigo

    When noobs don't have 25 million skillpoints yet, they're certainly not going to go to a corp in an elitist alliance like NC.

    Is that Goon's/TEST's fault?

    July 30, 2012 at 3:24 am Reply

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