CCP Optimal discusses the upcoming UI changes. Originally posted here.

Dev Blog: Remember the Old New Neocom?

A year ago we published this devblog, where we made all sorts of promises about a brand new, customizable neocom. Well, better late than never, right? To begin with, I would like to apologize for the latency and assure you that the blog was in fact not a poorly timed April fool’s joke. We did decide to push the Neocom project a bit back, as we felt it hadn’t received all the love it needed, and then, well, last year happened, so the project kind of got lost in all the turbulence.

Most of the promises made in the old devblog still hold. You will now be able to fully customize the Neocom according to your own play style; If you never use, say, the Corporation window, you can simply remove it from the Neocom. If you later get dragged into some serious Corp business and feel the need to put the Corporation button back in front, you simply drag it back from the EVE menu, which is accessed by clicking the new “E” button at top of the Neocom or pressing the appropriate shortcut key. This menu holds pretty much all the fundamental windows of EVE that can be accessed globally, all of which can be dragged to the Neocom for quicker access. What’s also cool about this new design is that we can stop placing new windows and content at weird locations, just because there isn’t more space in the Neocom. Instead, we just add a new entry to the EVE menu and let you decide if it’s useful enough to deserve its own Neocom button. We’ve already added a few new buttons, such as Agent Finder, Certificates Browser and Sovereignty.

Our previous attempt to upgrade the neocom looked something like this:

Click to enlarge

But a lot of people felt it should have looked more like this (warning: photo may have been digitally enhanced by a programmer):

And for this very once, we decided to listen to you guys! (but this is the last time, ok?):

Click to enlarge

Yep, it’s a full 100% more vertical than before. The heartbreaking part (for some of you at least) is that for this first iteration, you’re only going to be able to have the Neocom aligned to either left or right and not top or bottom of your screen. The main reason for this is lack of time, and we’re hoping to add this feature later on. This raises the obvious question of “Erm … didn’t you already do the horizontal implementation you lazy excuse for a dev?!?”. While the answer to that is obviously yes, writing the code that supports BOTH types of alignment just takes a bit longer than writing code that only does ONE. It also takes much longer than rotating an old image of a Neocom (see above). It can obviously be done, but just takes a bit of time. Prioritization and all that boring stuff.

The time we HAVE had we’ve used to properly polish the Neocom, adding smoother button effects and animations (screenshots are not the optimal medium for showing off that kind of stuff, so you’ll have to take my word for now), and making the EVE menu look less operating system, and more space game so it’s not likely you’ll encounter many strips of buttons sexier than this. The Neocom now also takes care of hosting minimized windows, so the unreadable slab of buttons that formed at the bottom of your screen is gone forever. We’ve also changed the toggle-close window behavior of the Neocom buttons to toggle-minimize. This, accompanied by a smooth new minimize-animation that makes it easy to follow where your window was minimized to, we’re hoping to make minimizing windows a more feasible action in the war against windows. Not the operating system, but this:

This time around, we’re not releasing a beta version, so what you see above is what you get on TQ and the “when” is this January, as part of the Crucible 1.1 release. In case of force majeure, you can at least look forward to a brand new version of this devblog in a year’s time.


– CCP Optimal

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  1. Very good move, two things if CCP is reading this:
    – Reduce or eliminate all together the top bar on the windowed client.
    – I would like a sort of Desktop spaces thing. In my OSX installation I press Ctrl + Left and it changes to a new Space, with a windows prearrangement, i feel the EVE experience would benefit from this.

    January 10, 2012 at 4:19 pm Reply
    1. anonymous

      You know, there is a "fixed window" option, that removes the window borders. Unfortunately the window is fixed at the top left corner of the screen.

      Besides of that I'm glad that they didn't pursue that horizontal neocom further. I play on 3840×1080 and such a neocom would have been a waste of space on my screens.

      January 10, 2012 at 4:30 pm Reply
      1. Yeah, i have tried the fixed window, but the deal-breaker is being inable to resize or alt-tab while in fleet for mumble/evemaps/4chan browsing while in fleet.

        January 10, 2012 at 4:42 pm Reply
        1. anonymous

          You can resize your window in window mode so that you can see your windows bar, then switch to fixed window. No more alt-tab needed then. Ofc you have to sacrifice some space on your client screen for this.

          January 10, 2012 at 4:48 pm Reply
        2. Hakkon

          im running with dual screens so Alt+Tab works fine with fixed window

          screen 1 dedicated Eve client
          screen 2 browser + teamspeak

          January 11, 2012 at 7:41 am Reply
    2. Gumpin

      Don't comment on your own articles. It makes you look desperate.

      January 10, 2012 at 7:14 pm Reply
      1. niko

        Don't do irrelevant comments. It makes you look stupid.

        January 10, 2012 at 7:37 pm Reply
  2. zef

    Guess its time to go and hug and snuggle with the current version.. :(

    January 10, 2012 at 6:06 pm Reply
  3. Paul

    What is this. Windows Space Edition 2003? I like the lack of creativity at CCP. This truly shows the lack of talented people working at that company. Must be a dream job. No wonder Iceland is doing so well. All the talented people life up there. No serious CCP is a prime example. lol, what is next. copy a spreadsheet utility.

    January 10, 2012 at 7:40 pm Reply
    1. Anonymous

      fail troll is fail.

      January 10, 2012 at 10:23 pm Reply
  4. silentskills

    Yes, yes, and fuck yes

    January 10, 2012 at 8:57 pm Reply
  5. Ralina_F

    Thats all the windows he has opened? Must not be busy. Ahem. But yeah, the new interface is being used on the test server and it is smooth.

    I kind of miss the slab of closed windows on the bottom, but when I realized I don't use half of the neocom buttons(journal, science/indy?! Do I look like a carebear?), it leaves a lot of room for those funny bios people have, my loot/ammo(cargo?) bay, or maybe even something like the market, fitting, etc.

    Considering the neocom is probably the oldest thing in the game with minimal upgrades at this point, its about time. Well played, CCP.

    January 11, 2012 at 12:12 am Reply
    1. Thodoros

      I am still looking for the People and Places to make a bookmark, arrrgh.
      Well played?
      Think not.
      It took 8 years to update the most important tool in the game.

      January 11, 2012 at 9:05 am Reply
  6. sub

    as long as it doesnt get any bigger

    January 11, 2012 at 1:21 am Reply
  7. Snuffle

    Windows 7.

    January 11, 2012 at 6:44 am Reply
  8. Silver

    This is NOT his article. he just published the Dev Blog from ! so he has all the rights others have to comment about it.

    January 11, 2012 at 8:44 am Reply
  9. confused

    while this is all cool and shit…….. when the fuck will we get percentage numbers on the health bars of items were shooting…….

    January 11, 2012 at 10:39 pm Reply

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