Many have mentioned the posibility of Intrepid Crossing playing a role in the current Russian conflict, for which we felt compelled to leave this here: The new proposed Intrepid Crossing fleet doctrine. Needless to say we totally dig the name!

Rubbernecking: Introducing the Intrepid Crossing TuffCat.

All,

For those I haven’t met greetings. I like to make other peoples spaceships go boom and was one of Nerds FC’s. Below is a project I started in Nov that I want to share with E27 to gauge others interest. This isn’t a casual deal. If you wish to be a part of it reply to this thread but commit yourself to the character and PvP skill training that will be required. These are not easy ships to fly but have the potential to be quite lethal.

Due to the ever changing IRC PvP training requirements I have pushed back the implimentation dates a few weeks. Starting in DEC I will start calling for some inter-corp training of these ship for any interested.

TUFFCAT fleet operational order:

Mission: Create a uniform fleet doctrine involving advanced level ships and rape anyone stupid enough to take us on.

Objectives:

1. Have fun being the best we can be in shiny ships

2. Train character skills to enable one to fly two corp standard fit PvP Tengus costing NO MORE than 500-550 mil. One DPS and One Logi fit must be flyable by all. TUFFCAT pilots will own 2 PvP tengus

3. Include one standard fit Command Ship and a few pilots skilled appropriately to use it

4. Train PvP skills to employ the Tengus effectively

5. Include Loki’s as mitigation for those non caldari pilots as a temporary measure and also as backup in the case the command ship is not available. Loki pilots need to be able to fill three roles and employ as required.
A. Cloaky Loki scout and prober
B. Anti-tackle face rape DPS
C. Provide fleet bonus

6. You will lose your beloved shiny at some point, TUFFCAT pilots will have enough spine to brush this off and get back on the horse without drama. I will surely get you killed at some point as we are going to be aggressive. I don’t want to hear bitching and moaning about losing Caldari BS 5 etc, etc. If that is going to crush you please do not volunteer

7. Corp Members of this Op must have enough ISK to fly the Tengu aggressively and decisively. We are not going through all of this trouble to be pussies about this.

8. Defend our space and property from any fleet

9. TUFFCATS become the muscle behind IRC RRT fleets but will never fall under a non TUFFCAT FC directly. Our actions will be coordinated however.

10. TUFFCATS form the emergency response core of northern CE. Based on the new flavour of the month, the new glass cannon BC’s with BS weapons this fleet is an exact counter and it’s going to be brutal to watch.

11. Institute a ship loss partial compensation program with all of the loot and salvage we will be getting. But make no mistake, you will not make money in this endeavour. If that is your motivation don’t join.

End state:

A viable T3 based endgame PvP capability in NRDH which will allow us to engage nearly any fleet effectively and grow our EPEEN to unprecedented heights fuelled by dead enemy ships. A fleet which has the capability to single handedly bring down pretend space empires.
[spoiler show=”Show me the rest”]
‘This is cool, how do I join?’

Notify me of your intention to join this effort

So far the list includes:

Tuff Gunner
Abin
Primer2
CommandoJon
Naeftif
Carson Moore
Johnson Johnson
WiredMerchant
Takashi
Demkaio
Mad Moxie
Mr50Cal
Shadow
Talanderz
Annubus
Kalana
Bashfool
Malice
Larodil
Rodeick
Tempelton
Sblay

FC volunteers:
Tuff Gunner
Primer2
Mr50Cal

TUFFCAT FCing isn’t for the light hearted as mistakes will be costly. I am positive my name will be used in vain much more than it is now.

Going forward:

1. Rat yourself enough money to buy the ship and fit you will be focused on from VAF. Keep in mind we are trying to supply the AB’s through CJ for now. If you are spending over 550mil you are doing it wrong or getting ripped off. Give the ship 3 weeks to get here. Get both the PvP and the Logi versions. CJ has made them Corp kits on VAF.

2. TUFFCAT pilots institute a schedule to accomplish the required character training in a timely manner. Again, this largely depends on the level of training required by IRC for the new PvP alliance fits. If T2 guns are required it will slide this project 30-60 days.

3. Fly the T3 around VY and skirmish near station with other corpies to begin to get a feel for it. We will not employ this fleet until we have the tactics down cold.

4. Once operational new TUFFCAT applicants will have to pass fairly strict PvP skill evaluations run by the FC’s and senior TUFFCAT members before allowed into this elite club

10 Commandments of the fleet

1. TUFFCAT fleet only operates under the control of a trained and certified TUFFCAT FC
2. TUFFCAT pilots will be trained and certified by TUFFCAT FC’s before engaging in combat operations
3. Non Tengu’s will be primaried
4. TUFFCAT fleet will always fly with Logi
5. Every Tengu pilot will be trained and able to fly in the logi role
6. Every TUFFCAT Tengu pilot will have a DPS and a Logi fit ship in their hangar
7. TUFFCAT fleet will be a minimum of 9 for operations. We will not operate without a ship providing links.
8. Smaller gangs of a few ships can and will operate against reds around VY under the appropriate FC
9. TUFFCAT pilots are forbidden to solo PvP in fleet fit Tengu’s. These ARE NOT solo PvP fits and we do not want them showing up on the Killboard for many reasons.
10. Thou shalt not cry like a little bitch or put all of your ships up on contract when you get popped

Min fleet composition:
1x command ship (Loki can substitute for command ship if it is not avail)
1x Loki or Tengu nullified cloaky scout
4x Tengu DPS
2xTengu Logi
1 xLoki frig killer-if avail

Approved Ship Fits –**Deviations are not authorized at this time**

TENGU DPS
Reactor Control Unit II
Power Diagnostic System II
Ballistic Control System II
Ballistic Control System II
Nanofiber Internal Structure II

Invulnerability Field II
Photon Scattering Field II
Invulnerability Field II
Shadow Serpentis 100MN Afterburner
Warp Disruptor II
Large Shield Extender II

Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I

Tengu Defensive – Supplemental Screening
Tengu Electronics – Dissolution Sequencer
Tengu Engineering – Capacitor Regeneration Matrix
Tengu Offensive – Accelerated Ejection Bay
Tengu Propulsion – Fuel Catalyst

TENGU Logistics
Power Diagnostic System II
Power Diagnostic System II
Power Diagnostic System II
Reactor Control Unit II
Nanofiber Internal Structure II

Shadow Serpentis 100MN Afterburner
Cap Recharger II
Photon Scattering Field II
Invulnerability Field II
Large Shield Extender II

Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Large S95a Partial Shield Transporter
Medium S95a Partial Shield Transporter

Medium Core Defence Field Extender I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

Tengu Defensive – Adaptive Shielding
Tengu Electronics – Dissolution Sequencer
Tengu Engineering – Capacitor Regeneration Matrix
Tengu Offensive – Accelerated Ejection Bay
Tengu Propulsion – Fuel Catalyst

CLAYMORE command
Nanofiber Internal Structure II
Ballistic Control System II
Power Diagnostic System II
Nanofiber Internal Structure II

Large Shield Extender II
Invulnerability Field II
Invulnerability Field II
Large Shield Extender II
Cap Recharger II
Core B-Type 100MN Afterburner

Skirmish Warfare Link – Evasive Maneuvers
Skirmish Warfare Link – Interdiction Maneuvers
Skirmish Warfare Link – Rapid Deployment
Heavy Missile Launcher II, Caldari Navy Thunderbolt Heavy Missile
Heavy Missile Launcher II, Caldari Navy Thunderbolt Heavy Missile
Heavy Missile Launcher II, Caldari Navy Thunderbolt Heavy Missile
425mm AutoCannon II, Barrage M
425mm AutoCannon II, Barrage M

Medium Core Defence Field Extender I
Medium Ancillary Current Router II

LOKI Command
Loki, CMD Loki]
Power Diagnostic System II
Power Diagnostic System II
Nanofiber Internal Structure II
Republic Fleet Tracking Enhancer
Gyrostabilizer II

Core C-Type 100MN Afterburner
Invulnerability Field II
Large Shield Extender II
Large Shield Extender II

Skirmish Warfare Link – Rapid Deployment (I am no experts on Links, need suggestions on the best ways to harminize with Command Ship)
220mm Vulcan AutoCannon II, Republic Fleet EMP M
220mm Vulcan AutoCannon II, Republic Fleet EMP M
220mm Vulcan AutoCannon II, Republic Fleet EMP M
220mm Vulcan AutoCannon II, Republic Fleet EMP M
220mm Vulcan AutoCannon II, Republic Fleet EMP M
220mm Vulcan AutoCannon II, Republic Fleet EMP M

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I

Loki Defensive – Warfare Processor
Loki Electronics – Dissolution Sequencer
Loki Engineering – Power Core Multiplier
Loki Propulsion – Fuel Catalyst
Loki Offensive – Turret Concurrence Registry

Things left to do:

1. I have received some quality fits from a few folks on the Loki anti frig fit. I need more debate on the forums on finding an approved fit due to my lack of experience with the ship.

2. Cloaky Loki and Tengu fits. Same as above here. My criteria is cov ops, nullified, tanked, fast, web and tackle while being able to probe.

3. Implementation schedule (TBD based on new alliance PVP fit training requirements):

Proposed:
– Initial Operating Capability (IOC) – 15 Jan – This means we are able to engage like sized gangs in and around VY
– Final Operating Capability (FOC) – 15 Feb – Fully up and ready to rumble

– Small scale training begins soon. This will consists of engagements in VY/MO corp v corp to understand ships caps and lims. Utilization of training grounds begins soon after hopefully in MO.

How we are going to train:

I will be getting on my bandwagon a bit below because I never have liked the way fleets are commanded and controlled in this game. I always wondered what dork made these rules up in their basement. Well this is my chance to change some of this BS.

– Manuevering, solo, in section, in division and in fleet. I am running this sucker like we do it in the real world. We will operate in sections (with a wingman) and divisions (4). Our tactics will revolve around manuevering these formations to gain tactical advantage. Because of the lack of manueverability with the AB on I do not think having the entire fleet move in one blob is most efficient. We will have FC’s, Section leaders and Division Leaders.

– Comms. In the real world we do not say FC break and all of this other horseshit during combat ops. Comms are structured and everyone isn’t blabbing constantly. You will learn what is important information and how to say it so that it is passed in a succinct manner clearly and the radios remain uncluttered. We will also use Mumble for main fleet FC comms and TS3 for Section and Division leader comms. We will learn to set Mumble at a higher volume level than TS3 so it is clear what level of fleet command is giving orders. I will train everyone on how this works and the art of shutting up and listening. I am going to try and bring actual strike fighter comm procedures into the TUFFCAT fleet and hopefully you guys are disciplined enough to make it work. If not back to FC break which makes me cringe like fingernails on a chalkboard every time I hear it….. When we are crushing fleets with mostly silent comms we know we are getting it right.

– Situational Awareness (SA). Only possessed by a few people I have ever met in this game but it really is not that hard. First is to shut thou mouth and listen. Scouts and fleet members will learn what is valuable information for the FC and what is BS. TUFFCAT fleet members will take ownership and won’t blindly follow the FC. The better everyones SA the less that needs to be said on comms. The less said on comms the more effective our fleet. WHAT DID HE SAY? That’s right, endless blabbering on comms with non essential information at random times actually hurts fleet performance. Have products at your computer such as system and regional maps. Notepads to take —you guessed it —notes. Our fleet ops cards which I will be designing based on what I used in the real world. Overview setup, Tactical Overlay, How to process intel, etc, etc. We will achieve a level of SA on the battlefield which will give us a distinct advantage over our enemies.

– Prepping the Battlefield. Bookmarks, Tacticals, off grid, on grid, warp-ins, safes, knowing gate procedures cold, scanning, probing, aligning, knowing when a BM is burned…..all of this stuff will be second nature (need a WIKI write up on this from a brave volunteer). The scout will be working his ass off and we will ALL learn how to do it and do it right.

– Targeting. When, Who, Why and How. The FC tells the fleet when it will engage. Primaries should all be done via broadcast, saying it just clutters up the radio. Words like Target, Skate, Abort, Leeroy (actually used at TOPGUN now if you can believe that), Commit, Notch, Crank, etc will carry new meaning. Priorities will be set and followed. Fast tackle, webs, ECM first then a logical progression.

– Engagement. When we engage it is to ruthlessly kill. How to maximize firepower from an advantageous position is a key skill we need to develop and execute. Using speed and geometry we exploit our own advantages and the enemy fleets weaknesses. For instance short range reds we fight outside their effective range. Large Arties we are in their face after relieving them of fast tackle and recons. Etc. Bubblers make us yawn due to our speed and our Lokis insta pop them. Nuets aren’t such a big deal anymore. DPS Lokis have their own set of priorites and rape any Inty’s, Rapiers, Lachesis, Cruse, etc, etc etc.

– Egress. How to disengage and live to fight another day or, more likely, reposition ourselves to re-engage. Dealing with the limitations and capabilites of the 100mn AB as well as what the enemy is doing, understanding aggression, point and web ranges, ECM, etc.

The bottom line is that we will have to work at this. In the process we will learn actual cool tactics such as the grinder, single side offset, Bonzai, Skate, Double and Single Pince. Standard TOPGUN stuff from a decade ago when I was in my prime. Other FC’s will add to these procedures as we find out what works and what doesn’t work and fine tune our tactics.

The end state is a fleet of unmatched capability in EVE.

I hope everyone is getting pumped for this, I am….[/spoiler]

Tuff Gunner
TUFFCAT Commander

I envision the headlines of tomorrow: When the going get tough, unleash the TuffCats!

Comments? anyone?

R

49 Comments

  1. Hey Riverini you welcome for the intel and amp had this shit out a whole day before your site did…lol your a day late and a dollar short m8!

    November 30, 1999 at 12:00 am Reply
  2. Wiu Ming

    um, you lost me at PvP Tengus….

    December 10, 2011 at 12:56 pm Reply
  3. Anon

    "I don’t want to hear bitching and moaning about losing Caldari BS 5 etc, etc. If that is going to crush you please do not volunteer"

    Someone clearly doesn't understand the skillpoint hit when you lose a T3

    December 10, 2011 at 12:57 pm Reply
    1. n1h1lu5

      clearly lol.

      tbh though, i can't fathom why IRC would choose to field such an expensive fleet layout. t3's meant for fleet duty are an extremely expensive choice for fleet combat.

      they'd be much better off in proper fleet BS, tier 3 BC's or shield BC's IMO, but that's just my two cents.

      December 10, 2011 at 1:33 pm Reply
      1. some dude

        It's not an IRC decision. This is just one corp within IRC doing its own thing.

        December 10, 2011 at 3:21 pm Reply
        1. MM_Grunt_001

          Y'all are now the 4th biggest alliance in game, and the fail is still so strong in you :) *hugs*

          December 10, 2011 at 3:45 pm Reply
          1. it's raining here

            This coming from someone in MM…. Oh the irony.

            December 10, 2011 at 4:58 pm
          2. Hmmm

            MM has done more to change the face of this game than has IRC yet, any alliance thats holds its space for 5 years has doen something right, everyone falls jsut a question of how hard.

            December 10, 2011 at 7:07 pm
      2. dreamersofreality

        what about PL? They do the same thing using all T3 fleets back in the day, you had logi tengus, ECM tengus, DPS tengus, and on the overview you didn't know which one is which.

        December 10, 2011 at 10:34 pm Reply
    2. WOT_owns_EVE

      Yeah, not joining that one.

      Would rather be losing creds with my Tiger II

      December 10, 2011 at 1:43 pm Reply
      1. Anonymouse

        Then do it and quit posting here?

        December 10, 2011 at 5:19 pm Reply
      2. alx

        why do you post here? dev at wot?

        December 10, 2011 at 8:20 pm Reply
    3. Carlos

      obviously he does not know how the t3 works. This also probably emplies he does not kno hat he is doing probably. This is gonna fail before its even gets off the ground.

      December 10, 2011 at 2:56 pm Reply
  4. DRP is fun

    Emmmm This fit hase been out for months. 100MN afterburner is nice and all at running away, but have you ever tried to orbit at 5k (tengu rep range)

    December 10, 2011 at 1:00 pm Reply
    1. derp derp

      rep range is like 8750 chief

      December 10, 2011 at 2:06 pm Reply
      1. Jarlexly

        Still a worthless range!

        December 10, 2011 at 4:57 pm Reply
      2. raiden guy

        5k orbit on an anchor with logis at 2.5k allow for furthest person from anchor 5k+2.5k to still be within logi range Derp derp chief….

        December 10, 2011 at 7:31 pm Reply
        1. WasMMGrunt_NowHOBO

          When you're in a (s)cap and going 100m/s at best, yes, is possible.

          When you're in a cruiser hull going 1000's m/s with absolute shit agility, no, not really possible =P

          "Ah," you say, "but they could have their 100mn off, no?" Well, T3 pilots tend to find that moving slowly can be hazardous to their health.

          December 10, 2011 at 7:40 pm Reply
  5. Wiu Ming

    p.s. if you lose "Caldari BS 5" as the result of anything but biomass, you're doing it wrong.

    December 10, 2011 at 1:00 pm Reply
  6. Anonymous

    i think TuffGunner needs a hug and a suppository…

    December 10, 2011 at 1:07 pm Reply
  7. derpnews

    this is from a corp forum, not the irc forums, so it is in no way a fleet doctorine

    December 10, 2011 at 1:11 pm Reply
  8. TaterRoller

    Using T3 for logi will fail.

    Sending books as alliance mails will fail.

    However, tengus are awesome and you will have fun doing it.

    December 10, 2011 at 1:29 pm Reply
  9. FACT

    gogo k'toh

    December 10, 2011 at 1:37 pm Reply
  10. WasMMGrunt_NowHOBO

    LOL! PLEASE do this! I look forward to seeing tuffcats get stuffed – probably will make for the latest Eve meme =P

    Reminds me of the EFT-warriors who used to come up with retarded shit like this in MM when we literally did FOTMs. *cringes*

    December 10, 2011 at 3:44 pm Reply
    1. howdy

      ever fought a 100mn afterburner tengu's when piloted correctly? very hard to kill

      December 10, 2011 at 5:55 pm Reply
      1. hurr

        Ever fought an irc dude that piloted anything correctly? Not very hard to kill…

        December 10, 2011 at 6:07 pm Reply
        1. WasMMGrunt_NowHOBO

          There are very few pilots who can pilot a pvp tengu right, let alone a 100mn tengu. Even if PL or BL or one of the more competent orgs were to suggest spider tanking while 100mn-ing out, I'd be skeptical.

          But IRC… c'mon!

          I'm not kidding, looking at the KMs when we'd go to MO- when there were no other reds around, it was obvious they were fit from the loot that the rats dropped. Perhaps the dude should be given props for thinking outside the box. But he would be well served to trying something more realistic out first.

          December 10, 2011 at 7:25 pm Reply
          1. Yo momma

            I'm not kidding, looking at the KMs when we'd go to MO- when there were no other reds around, it was obvious they were fit from the loot that the rats dropped.

            they were fit from the loot that the rats dropped.

            loot that the rats dropped.

            >>MFW NOOB HOBO realises this is drone regions.

            December 11, 2011 at 3:55 pm
    2. Confirming that shit was obnoxious. Trying to get everyone to agree on a fleet wide maelstrom fit was rage enducing.

      IIRC, Half the fleet shows up with the ability to hit at 125-150 while the other half are stuck at 110 max. FC would sometimes begin the fight at 130km and get yelled at for being out of range by (usually) WI members.

      December 10, 2011 at 6:16 pm Reply
      1. spellcheck

        inducing

        December 12, 2011 at 12:44 am Reply
        1. cheers

          December 12, 2011 at 3:21 pm Reply
  11. ilikeponies

    so is this something along the lines of "we're gonna be tough mofo's!! and no bitching!!" ? seems like anyone would/should be doing this anyway. not sure how IRC is special

    December 10, 2011 at 4:41 pm Reply
  12. "A fleet which has the capability to single handedly bring down pretend space empires."

    But…….. isn't IRC a pretend space empire?

    December 10, 2011 at 5:49 pm Reply
    1. guest

      If it's a hostile one it's just a bonus.

      December 13, 2011 at 11:09 am Reply
  13. Oh dear Heaven. A 5-gun, non-nano 100MN AB Tengu is being referred to as "DPS". A ship with a 8000 meter rep range is being referred to as "Logistics". This will surely end well. I only wish my alliance lived closer to IRC space so we could get lots and lots of Tengu KMs.

    December 10, 2011 at 6:39 pm Reply
  14. Lykouleon

    IRC is adorable when they try and be relevant and act like they're actually a decent spaceholding alliance and not just left alone in CE because no one wants to fly all the way up there to their useless space to evict them.

    So adorable~

    December 10, 2011 at 6:49 pm Reply
  15. sour

    lol irc…

    December 10, 2011 at 7:05 pm Reply
  16. Some dude

    This comes from NerdHerd (now merged and renamed E27). They are an enthusiastic corp within IRC with a rep for being aggressive pvp-ers who sometimes get in over their heads. There was good natured chuckling within IRC when this came out. Don't take it too seriously.

    December 10, 2011 at 8:57 pm Reply
    1. root

      NerdHerd is shit. Plain and fucking simple.

      December 11, 2011 at 1:44 pm Reply
      1. This guy

        Pathetiq go back under your rock

        December 12, 2011 at 4:16 am Reply
  17. Boys & Girls,

    Generally I wouldn't post on a news site as it's utterly useless but since I gave the go ahead on this project, I'll comment.

    Originally, we decided we wanted to run a fleet that was a little different than the general bullcrap of blob warfare/sov alliance fighting/etc. We wanted to have some fun out of the normal, get the juices flowing and put some ISK on the line. Not a gamble, but with the right fleet compositions and the right amount of pilots, this could be pretty fun. Sure as hell beats running High Sec incursions.

    Let there be no mistake, this is NOT an IRC initiative. This is an idea we had 3 months ago, and has nothing to do with the current xxDeath/Solar conflict. If/when/where we deploy this fleet will be dictated by our command staff.

    Goons,

    Troll on!

    Riverini,
    http://www.journalism.org/resources/principles

    I thought journalists were supposed to confirm rumors? Ask for comments? Actually get the facts straight? My inbox has yet to blink for a comment to a story before it goes public. Is Evenews24.com just blatant rumor?

    Some tag lines evenews24.com might want to consider:

    Evenews24.com, Almost as good as Fox News
    Evenews24.com, Forum Porn FTW
    Evenews24.com, We’ll post anything you want
    Evenews24.com, Almost has the intelligence of a Goon.
    Evenews24.com, We just don't give a shit.
    Evenews24.com, Proving someone is stupider than CCP

    Thank you,

    Abinadi9
    Element 27 CEO

    December 10, 2011 at 9:32 pm Reply
    1. Headerman

      I do really like EVE. 12 months ago xXDeathXx and IRC were just blobs way over there ——> On the sov map. Its great to see people play this game their own way :)

      December 11, 2011 at 1:53 am Reply
    2. You mad brah? come at me… :rolleyes:

      December 11, 2011 at 8:30 am Reply
      1. ...

        The joke is on you..

        December 11, 2011 at 7:58 pm Reply
      2. problem?

        Next time you report on a new fleet concept, make sure its on an alliance forum and not a corp one before claiming its all of IRC :)

        December 11, 2011 at 9:53 pm Reply
    3. spies'r'us

      Is this preperation for the big goonwar IRc has been talking about for years will come ?
      or for helping out solar?
      lollollollol

      December 11, 2011 at 4:16 pm Reply
    4. Fu!!!!

      so they are flying thundercats????? lol just saying…….and id use lokis for webs with tengus but im an fc with a brain……….but hey i guess if your gonna try to copy someones fleet doctrine why not PL?

      December 11, 2011 at 10:16 pm Reply
  18. Kratisto

    Well you see this idea probably looks great on EFT. Less buffer than the PL tengu, but :gasp: goes twice as fast! with the same signature radius! Why hasnt anyone done this before?! and our logies, they will be tengus too, because tengus get a rep bonus! woo.

    But then a startling realization comes in, as to why this would never, ever work. Align time; 20 seconds. agility, the ability to orbit, shat upon. Logies with range of less than 10km means if youre moving at all, and someone gets webbed, theyre out of rep range.

    So there you have it gents; the new concept IRC intends to play with has relatively poor tank (for a tengu), no maneuverability, and no logistics unless they clump together in a ball and remain almost perfectly still. *claps*. Granted, theyre not going to make it a fleet doctrine; theyre not That retarded. but damn, really?

    December 11, 2011 at 1:42 am Reply
  19. douch

    Damn this guy takes this awfully seriously… and for someone that takes it so seriously… His knowledge is bad!

    December 12, 2011 at 1:45 pm Reply

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